Preserving Cancelled & Unreleased Video Game History Since 1999
Welcome to Games That Weren't!
We are an Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host for many different platforms.
There have been many Army Men games over the years, though one we weren’t aware of until recently was a Game Boy Advance version of Army Men: Sarge’s Heroes, developed by DC Studios. This handheld version was intended as a conversion of the N64, PlayStation, Dreamcast, and PC title. A Game Boy Color version was also reportedly in development at the time by a different, currently unknown studio.
Production for the game was being carried out by Karla Healy and Mark Greenshields, with development by Ian James and with menu + FMV work by another person that we only know as Gerry. Ian would eventually go on to develop Army Men: Advance a year later which would see release.
Graphics were being created by Kristi-Louise Herd, with mock up work created by Alan Macfarlane. At this very point, no-one was allocated to sound duties. Continue reading →
Our fifth update of the year has a number of new entries added, including a game that was once submitted to Zzap and just disappeared, beginnings of a Pacman game that never was intended for Mastertronic, and Elite’s strange Commando-themed game that would eventually be renamed to Duet. We also have some updates to existing entries (details of each update in the history notes). More for you again next month!
Before Magician’s Apprentice was a thing for the PC and even the Konix, the game originally was going to be something quite different, and on the Super Nintendo too with a title of Chaos Drop. Developed by Joe Booth and with graphics by Alan Macfarlane back in 1992.
The protagonist appears as a noble warrior, combining visual elements reminiscent of ancient Asian traditions and carrying a pitch fork. However, the demo builds that we have managed to recover from the archives of Enigma Variations doesn’t give too much away unfortunately. Continue reading →
Whilst at Zzap Live in May 2025, we met up with the legendary Tim Gilberts, who set up Gilsoft at the age of just 17. Tim flagged up that he had a very rare Italian bootleg of The Quill which didn’t seem to be out there and preserved called “Adventure Writer (Creator 2)”. Unfortunately it wouldn’t load for him.
An hour or so later, Tim excitedly informed us that the adventure creator had suddenly loaded for him – but he had no mechanism of backing up. We attempted to back up using a 1541-Ultimate 2 from Andy Spencer (Retro Computer Museum) – but it wasn’t having it. So Tim very kindly agreed to loan the tape and manual to Games That Weren’t to preserve.
Thankfully after a few attempts, we managed to get both sides of the tape backed up and working and have also scanned everything in too. Here you can find the full archive, as well as an Archive.org link with the raw original scans. Tim has kindly now donated the package to the Retro Computer Museum, so it will go into their archives sometime in June 2025.
UPDATE: We’ve since learnt that it has already been preserved by Ready64, and it was part of a “Creator” series. So it wasn’t called “Creator 2”, but “Adventure Writer” (the title in the actual program is a bit misleading), hence why we didn’t spot it was already preserved ;-) . Hopefully the scans will be useful still :-)
Commodore Plus also did a great article about the Creator Spanish series (link below). Bieno tells us that there were 4 issues in total, in which the article mentions. In Spain, they only brought and translated the first 2 issues.
Many thanks to Tim Gilberts for the very kind loan and also to Andy Spencer for helping see the game fully preserved and corrections, Daniel Melendez for providing copies of the Spanish editions to add, Bieno and Strident for further information + providing downloads and information about its preservation by Martin/Stadium64 and Alejandro Conde for doing all the tape preservation for the additional downloads.
Before you say it, this is NOT the same Amok game as the Berzerk clone by UMI. This was a game created by Blake Senftner for EathenRoss Software around 1982 time. Blake described the game as a kind of Choplifter rescue game, but people would shoot at you, and you would shoot back at them.
The game was highlighted to us thanks to Joachim Froholt, who had a reply to a thread about mastering C64 games from Blake. It seems that the game was actually released in late 1982 along with another game called Grave Cave that was recovered recently. However, it seems to be missing in action at the moment.
We hope to learn more soon from Blake about the title and if it can be saved. If you know anything more, or even have a copy – please do get in touch!
With thanks to Joachim Froholt for highlighting the game.
The Heart of Neon kickstarter has launched today. I saw a special showcase at #zzaplive last year and it was an amazing documentary on the great Jeff Minter and Llamasoft. This was an instant backing – more details below:
Following on from the recent recovery of a slightly earlier NES prototype of Elite, we now present a series of earlier builds of The Addams Family: Pugsley’s Scavenger Hunt. This was a game developed by Enigma Variations for Ocean Software back in 1993.
We have found a total of 7 prototype builds in varying stages. For each, we’ve added the timestamp for now of the original files that were recovered, though they may not be an accurate representation of order. Continue reading →
Nightmare Busters Rebirth Kickstarter has launched today (and already hit its initial target!) – a stunning HD remake of the unreleased SNES gem! This is due soon for Steam, Switch, PlayStation – plus a special SNES Ultimate version! Link below to support:
Just had a fantastic time at Zzap Live in Kenilworth over the two days with my friend Brian ONeill, catching up with lots of friends old and new (and a bit of gaming). Thank you everyone who came to heckle at the Games That Weren’t talk (and even kindly laugh at my crap Total Recall reference) and to Paul Drury for being a great wing man.
Well done to Chris Wilkins and the rest of the team of putting together yet another amazing event. There is now a video recording live at https://www.youtube.com/watch?v=PlOGKwrN7uk thanks to Paul Davies (Back to 8-bit with Hermski). There is a surprise reveal for the Commodore 64 at the end ;-)
One of the more intriguing stories from Atari’s twilight years is Snow White, a licensed title that was developed for the Atari 2600 under Disney’s watch but never officially released. Originally designated CX26107, the game never appeared in Atari’s catalogues or in gaming magazines at the time, and only internal product lists hinted at its existence. That is, until a surprise prototype surfaced in 1999.
Developed between 1982–83, Snow White was created by Greg Easter, with artwork by Mimi Nyden. The game was ultimately shelved due to frequent marketing changes and Atari’s corporate instability. According to Greg, constant revisions led him to jokingly dub the project “Snow White and the Seven Versions.” Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.