Bermuda

1997 Unknown

Platform: Commodore Amiga 1200

An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island.

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Not much is known apart from some brief text from Polish magazine ACS, which described the plot as being based on a science fiction story. The graphics in the game were to be all rendered with video sequences and ray tracing (at the time they were being hand-drawn) and as a result the game was to be released on CD.

Working on the game was a team of four in the shape of:

  • Frank Fenn (programming, graphics, sound)
  • Andreas Rega (graphics)
  • Torsten Kubiak (raytracing)
  • Michael Ulbrich (programming, video sequences)

Not much else was mentioned apart from requirements for the hardware, and then it would just disappear completely.

It is suspected that the development team decided to cancel the game after seeing the market decline. From the Web archive version of their page (which we’ve saved here), it seems that the game was only ever in an early development/planning phase. The images shown apparently only drafts.

If you know anything more about this game, including who the development team were, then please let us know.

With thanks to Grzegorz Antosiewicz for highlighting this title.

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