1994 Psygnosis
Platform: SEGA Mega Drive
Please note that this is just a quick placeholder post, where we have split up an old post which flagged up 3 entries. The original text that follows is from our old team member Alex Ross-Shaw in 2012. No doubt there have been further discoveries since. We’ll try and update this page with any links to resources at a later date – or please feel free to leave any suggestions in the comments and we’ll update as we go.
Puggsy was an innovative little platformer released by Psygnosis on the Mega Drive in 1993 and the Amiga a year later. A sequel was promised at the time according to Wikipedia but nothing ever came of it, probably due to poor sales of the original, even though it’s highly thought of.
A search online gives no details at all of a possible sequel, and of course Wikipedia isn’t the most reliable of sources but given the positive reputation of the game it would make sense that they wanted to give the franchise another go.
At the end of the first game and just before the credits, it says “Watch out for Puggsy Part II Coming Soon”. Was this just a joke, or was it serious that a sequel was on the cards?
We’ve contacted the company Jon Burton set up, Traveller’s Tales, who produced Puggsy for Psygnosis, to see if we can chat to him and ask a few questions. Beyond that however the trail is completely cold. Any ideas?
With thanks to Fever for the suggestion of breaking up into a separate entry and Adam Markey for the extra info.
Apologies of anyone else has mentioned this already.
On Puggsy, after beating the final boss and watching the ending sequence, you get one of those “well done” messages.
Then just before the credits, another message appears saying “Watch out for Puggsy Part II Coming Soon” – Which is what the Wikipedia article is referring to.
I don’t know why the sequel never got made, despite dropping that hint at the end of the game.
Thanks Adam, I’ll update the page quickly to mention this. It is distinctly possible that the sequel mention was just done as a joke – as that happened a few times with some games. Hopefully we’ll learn for sure very soon.