1994 Mindcraft
Platform: PC DOS
A short entry for a title called Mechamander, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game was given as follows:
It is a time when the Earth, stripped of her ores and minerals, is nothing more than a soggy crust in space. Mining corporations look to the stars to make their fortunes, but in space, it takes more than a good marketing strategy to survive! As the Mechamander, your job is to drop on ore-rich planetoids, “clean-up” any opposition, and secure ores and minerals to be sent back to Earth.
Your company provides the state-of-the-art brawn — a Dropship complete with refinery and production facilities. You provide the brains for strategies on where to mine, what to build, and when to attack. Balance your company’s weapons of destruction with mining and repair facilities, and set out to claim your piece of the pie.
This isn’t going to be an easy salary, though! Government regulations don’t exist in the void. Other mining empires, each with its own prototype vehicles, have the same idea about making their profit, and eliminating the competition amongst the rocks in space!
KEY FEATURES
- Become the Mechamander for one of the following mining corporations: Dantai Shi, Delta Resource Group, Industrial Commonwealth of Europe, American Mining Corp.
- Each computer competitor has their own unique AI “personality”.
- Command up to 18 mining and attack vehicles, each as unique as the company that makes them!
- Mobile production facilities keep your base of operations out of trouble and in the ore!
- An innovative player interface lets you commit to strategy, not to finding the right buttons.
- Track your units as they move smoothly and realistically across the theater of action.
STATS
- Category: Futuristic Strategy War Game
- No. of Users: 1
- Input Devices: Mouse Required
- Sound Devices: Adlib/Sound Blaster/PC Speaker
- Graphics Support: VGA
- RAM Memory Req.:640K
- Recommended:386 33MHZ and higher
Not much else is known at this stage. We have included downloads of the descriptions that were found with other games and hope to learn more soon. Were they ever finished or even started?
If you know anything more, please do get in touch.
With thanks to Andreas Wirooks for flagging up and his research.