Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1991 ARC / Maelstrom Platforms: Commodore Amiga and Atari ST Our next entry into the archives is an ambitious 3D title called Technopolis, which was in development by ARC back in 1991, and had a mix of strategy and action. … Continue reading →
We’ve just added 4 new entries for a set of Mindcraft titles that were due for release between 1993 and 1994 for PC DOS. Gryphon Masters, Dominion, CyberGO and Mechamander are all currently at large. How far did they get? … Continue reading →
1994 Mindcraft Platform: PC DOS A short entry for a title called Mechamander, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game was … Continue reading →
1994 Mindcraft Platform: PC DOS A short entry for a title called CyberGO, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game was … Continue reading →
1994 Mindcraft Platform: PC DOS A short entry for a title called Dominion, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game was … Continue reading →
1993 Mindcraft Platform: PC DOS A short entry for a title called Gryphon Masters, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game … Continue reading →
1991 Expose Software / Synchron Assembly Platforms: Atari ST and Commodore Amiga Eutanasia is a vertical shoot-’em-up that was being created by Synchron Assembly, the Swedish demomakers who wrote Audio Sculpture. It was due to be released under the Expose … Continue reading →
1994 Paramount Interactive / Tachyon Platforms: PC and Apple Mac A tragic loss for fans of Star Trek, with this intriguing point and click adventure game called Deep Space Nine: The Hunt. The game was due out back in 1994 … Continue reading →
1993 Electronic Arts Platforms: Commodore Amiga and MS DOS Cult of Speed was to be a new Games Workshop licence from Electronic Arts for Amiga and PC, after the success of Space Hulk. The name was reported by Commodore Amiga … Continue reading →
It’s a new year and our first Games That Weren’t Commodore 64 digest update. We have 6 brand new entries into the archive, including a lost Robin Hood game and what seems to be a lost Ocean game too (but … Continue reading →
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Games That Weren't® is the registered trademark of Frank Gasking.