Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Thanks to the brilliant preservation work of Paladin of Genesis Project, and kindly passing his work over – we are proud to present a large list of educational game recoveries and preservations. Some titles are listed within our GTW64 archives … Continue reading →
Just missed posting in January I know, but we’ve been busy the past month or so just tidying up some of our pages and adding a few quick updates along the way. No new entries, but plenty of updates instead … Continue reading →
1990 U.S. Gold Platform: C64, Atari 400/800, Commodore Amiga, Atari ST and PC Our next entry into the archives was thought to have been both a C64 and Atari 800/400 development for Databyte back in the 1980s. Billy Boulder was … Continue reading →
1992 Linel Platform: Commodore Amiga Our next entry into the archives is a 2D strategy game for the Commodore Amiga that was due for release back in 1992 by Linel. The game was set in a medieval scenario, where you … Continue reading →
1993 HeartBeat Corporation Platform: SEGA Mega Drive Outworld 2375 AD is a racing game that was in development for the SEGA Mega Drive in 1993 as a title for use with a Heartbeat Catalyst device (a body-mounted fitness sensor) that … Continue reading →
1989 Kingsoft Platform: Commodore Amiga A short entry for what looks like a superb little Galaga clone with a load of extra bells and whistles taking advantage of Amiga hardware. Just a small preview seems to have featured within a … Continue reading →
1995 Psygnosis Platform: PC Just over ten years after its original release on the ZX Spectrum, Psygnosis planned to release an update to the classic adventure game for PC users back in 1995. The gameplay would consist of hand-to-hand combat, … Continue reading →
1993 Daniel Cook Platform: PC Inspired by the release of Dune 2 in 1992, artist Daniel Cook started creating his own RTS game design for a title called Hard Vacuum – intended for 386 and 486 computers of the time. … Continue reading →
Time has come round quickly once more, with our yearly Christmas update – and as always, we have something for you in the shape of a previously unseen and unreleased C64 game (lost for 38 years), some recovered C128 titles … Continue reading →
A little Christmas 2022 bonus thanks to Csaba Virag, who has found two BASIC German C128 titles that don’t seem to have yet been preserved. B-1 Bomber and Spukschloss. C128 games are hard to find, and although these are probably … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.