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1991 U.S. Gold Platform: Commodore Amiga A short entry for now on what was to be an Amiga conversion of a DOS title from back in 1991 from Cineplay Interactive. Set on Earth, where robots are now in control and … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 916
1991 U.S. Gold Platform: Commodore Amiga A short entry for now on what was to be an Amiga conversion of a DOS title from back in 1991 from Cineplay Interactive. Set on Earth, where robots are now in control and … Continue reading
1989 MikroBitti Magazine Platform: Atari ST A slightly unusual post now, for a title that wasn’t really a game – but then almost turned into one! Illuminatus was news to me, until I heard from contributor Janne Sirén, who highlighted … Continue reading
Autumn has well and truly drawn in, and the updates for Games That Weren’t 64 continue where possible. This time we present 7 new entries, and 9 updates overall to various titles. A big chunk of additions include many titles that were … Continue reading
1992 Marcus Hamilton Platforms: Commodore Amiga, PC and Atari ST A bizarre name for an intriguing puzzle game that was due for release on the Amiga, ST and PC platforms back in 1992. Not much is currently known about the … Continue reading
1992 Gremlin Platforms: Commodore Amiga, Nintendo Game Boy (+ potentially others) Tucked away in a news page in Commodore User magazine was a snippet that talks about Gremlin being set to update an old 8-bit classic – The Way Of … Continue reading
2001 Delsyd Software Platform: AmigaOne Initially there were big plans with Delsyd Software, with a team of 8 people, a hope to develop a host of new software for the Commodore Amiga during some dark days. When the team moved … Continue reading
1994 Microprose Platforms: Super Nintendo, SEGA Mega Drive Also known as “Impossible Mission: The 90s Remix”, Impossible Mission 2025 was to be an enhanced version of the classic 1984 Commodore 64 platformer from Epyx. Not only featuring a whole new … Continue reading
A very short post to flag up some unused assets that were intended for the Psygnosis classic – Walker, thanks to Karl Kuras for highlighting. Tucked away in a Work In Progress feature within The One magazine (issue 47), screens … Continue reading
Thanks to The Dizzy Fansite, we have learnt of three new unreleased ZX Spectrum games that were intended for release by Codemasters back in the day. Two were complete, called Alea (created in 1987) and Hovercar Simulator (1989/91), with another … Continue reading
As the summer draws to a close, we present 4 new entries, and 17 updates overall to various titles. We’ve added a new entry for Visualize’s Kung-Fu Warrior, which oddly we haven’t added until now. A strange C64 conversion of … Continue reading
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