Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
GTW Highlight No.7: Again in March, we released an early prototype of Prehistorik Kart on the #Nintendo #GameBoyAdvance for the first time – a Mario Kart clone due as a compilation bonus for the GBA release of Prehistorik Man by … Continue reading →
GTW Highlight No.6: In March, preservation work of Archer Maclean’s disks continued with a look at many arcade concepts that Archer had created on the Atari 800 and sadly abandoned, including an early Robotron development. https://www.gamesthatwerent.com/2024/03/archer-macleans-atari-concepts/ As well as our … Continue reading →
GTW Highlight No.5: At the end of January, we presented a #PC demo of the lost Battle Bowls, a Puzzle Bobble clone due for release on #AtariST, #Falcon, #Amiga + #PC. Now you could see just how good this puzzler … Continue reading →
GTW Highlight No.4: In January, we took a look at a complex 3D space simulator called Tantalus for the Amiga, Atari ST and PC from 1991. Due for release in 1992 by Electronic Arts, it disappeared without a trace: https://www.gamesthatwerent.com/2024/01/tantalus/
GTW Highlight No.3: Our annual #Commodore64 Christmas update saw various International Karate and IK+ prototypes recovered, with other Archer Maclean materials and many other games preserved for the first time. What will we have this year I wonder? https://www.gamesthatwerent.com/2023/12/gtw64-christmas-update-2023/
GTW Highlight No.2: Also in December, we made a hugely important discovery from the disks of the late Archer Maclean. The origins of Dropzone were recovered in the form of Defender and Stargate conversions on the Atari 800: https://www.gamesthatwerent.com/2023/12/defender-and-stargate-discoveries/ In … Continue reading →
A tough year for many reasons – so winding down slightly whilst preparing our special GTW Christmas posts from the 17th to the 23rd December. Including some big recoveries once more! Until then, we’ll now reflect back daily on our … Continue reading →
1998 Simtex / Speedworks / Europress Platforms: PC, Sony PlayStation and Arcade XLR8 was a futuristic bike racing game, where you race through the likes of volcanic deserts and ancient prehistoric looking rainforests. The game was due to be released … Continue reading →
A quick unused materials post today, where The Sarge recently released an unused Rubicon loading screen for the Commodore 64 via their Fairlight Demo called The Demo Coder. With thanks to Jazzcat for flagging up!
A smaller update this month, but our next and last update of 2024 should hopefully be a lot bigger. See you then! ;-) 2 new entries added Roadwars V2, The Scarlet Pimpernel 11 updates added Allaxmax, Around the World in 80 Days, Charlie … Continue reading →
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Games That Weren't® is the registered trademark of Frank Gasking.