Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1990 Titus Software Platform: Commodore Amiga, Atari ST and PC Commando War was to be a very ambitious title from Titus Software back in 1990, a sort of cross between Populous and Cannon Fodder. But what was particularly ambitious was … Continue reading →
Just a quick post to share some odd Ocean related C64 assets I found as I was tidying through some archived disks from Dawn Hollywood (Nee Drake) and Paul Hughes when backing up some old CDs: These “Time Out” and … Continue reading →
1993-1994 Imagitec Platforms: Atari Falcon and Jaguar, Sega Mega CD, Amiga CD 32 and PC As we moved into the 1990s, games were becoming far bigger and bolder – especially with emerging new data storage options for consoles and computers. … Continue reading →
1993 Maelstrom / Mirage Platform: PC The next entry to go into the archive is a title which has been in my blurred memories for many years. I always recall sitting down and watching an episode of Gamesmaster on Channel … Continue reading →
Following on from the early screens from the original Silly Putty post (released as Putty), here are more, but this time from the sequel that would eventually become Putty Squad.
A quick post showing two early Atari Lynx developments which would eventually turn into something completely different. Thanks to Ross Sillifant for highlighting both. The first is a title called Monster Demolition, which has some video footage online of the … Continue reading →
1992 Psygnosis Platform: Amiga Thanks to Ross Sillifant, here are a few more screenshots for the unreleased Psygnosis Amiga game Superhero – which wasn’t cancelled as such, but oddly caught up in a police raid. More on that in a … Continue reading →
1992 Thalamus Platforms: Commodore Amiga and Atari ST Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus … Continue reading →
2000 Fluid Studios Platform: Nintendo Game Boy Color The PlayStation Dino Crisis is a well known title by Capcom, and was designed by the very same team who had created Resident Evil. However, there was also to be a GameBoy … Continue reading →
1992 Palace Software Platforms: Commodore Amiga, Atari ST, PC, C64, Amstrad CPC Note: This is heavily based on the original C64 archive entry. Originally starting off and named as Barbarian 3, this was originally to be a straightforward sequel to … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.