Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus. Hoping for Paul to share more soon about how they both work, but check … Continue reading →
Sorry it’s been a while! Currently working on other projects, but GTW64 has been ticking over in the background – and since our last major update – the following has been added and updated below. Also, yesterday was a year … Continue reading →
A massive thank you to Tom Roger Skauen, who passed on a copy of this very obscure and rare sample release of Dragon’s Lair – which he fully preserved in TAP format. Tom cannot remember how he obtained the game, … Continue reading →
The Museum of Art and Digital Entertainment have yesterday made Habitat Open Source, by releasing all of the code on GitHub. Work has been going on since 2013 to try and preserve everything, and now the goal is to try … Continue reading →
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have … Continue reading →
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February. Evil Garden fully recovered and released today Thanks to Lenny Bronstein for highlighting … Continue reading →
Thanks to contributor RVO for the heads up about a couple of Amiga game concepts being posted and spotted online on Pinterest. In total, 3 very cool looking concepts in the shape of “Magic”, “Mystic Dream” and “Venturer”. A shame … Continue reading →
Some great news, but John Darnell (developer of the Kane series, Jet Set Willy 2, Dragon’s Lair and many others) has decided to resurrect his long lost Sleepwalker game that was originally meant for Software Projects. The game was in … Continue reading →
Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”.
Below is a digest of recent additions and updates that have been made since the last update, including a new release game! Captain Fizz V1 recovered and released! A very odd entry into the GTW64 database, with what seems to … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.