Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1992 Palace Software Platforms: Commodore Amiga, Atari ST, PC, C64, Amstrad CPC Note: This is heavily based on the original C64 archive entry. Originally starting off and named as Barbarian 3, this was originally to be a straightforward sequel to … Continue reading →
Thanks to Ross Sillifant for bringing a number of unreleased Amiga game screens to our attention, we also spotted some early Silly Putty screens and thought we’d add them to the archive.
1991-1992 System 3 Platforms: Commodore Amiga, Atari ST and PC Many of you will be aware of Constructor, the classic construction yard game developed by System 3 and released by Acclaim in 1997. Released on PC, and then later PlayStation … Continue reading →
1983 Roklan Corporation / Probe 2000 Platforms: Atari 800 and Commodore Vic 20 One of the holy grail titles for the Atari 2600, Pursuit Of The Pink Panther was also due for release on the Atari 800 and the Commodore … Continue reading →
Games That Weren’t is proud to present the long lost AtariSoft conversion of Joust, which was due for release back in 1984. You can now download and play the game as originally intended. It is with massive thanks to Ken … Continue reading →
This year has certainly flown already (and the sooner its over the better), and it is time for another GTW64 update with a number of new entries and various page updates that have been added over the past month. Enjoy! … Continue reading →
Yves Grolet, programmer on Amiga classics such as Agony and Unreal (so not the Epic game!) has recently archived and released remains of his Amiga hard drive and various floppy disks to the public domain. These include the full sources … Continue reading →
Whilst doing research into one of the Vectrex titles covered in the Games That Weren’t book, there was a surprise in store when Gary Bergmann (Senior Electronic Project Engineer at Milton Bradley) put us in touch with Tom McDonald. Tom … Continue reading →
Following on from the release of Mirage, we are pleased to announce the preservation and recovery of yet another title in the form of Make My Day. A full diagonal scrolling Western game which was intended for Power House back … Continue reading →
1992 Ocean Software Platform: Super Nintendo Brian Flanagan has been in the games industry for over 30 years, working on well over 40 shipped titles. He once worked at Ocean Software for around 10 years, working (uncredited) on Operation Wolf … Continue reading →
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Games That Weren't® is the registered trademark of Frank Gasking.