Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
The Museum of Art and Digital Entertainment have yesterday made Habitat Open Source, by releasing all of the code on GitHub. Work has been going on since 2013 to try and preserve everything, and now the goal is to try … Continue reading →
Games That Weren’t is a freely ran project, 100% non-profitable and done in our own free time. To ensure minimum downtime, storing vast amounts of scans, downloads and information we have to pay for our hosting. UPDATE! – We have … Continue reading →
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February. Evil Garden fully recovered and released today Thanks to Lenny Bronstein for highlighting … Continue reading →
Thanks to contributor RVO for the heads up about a couple of Amiga game concepts being posted and spotted online on Pinterest. In total, 3 very cool looking concepts in the shape of “Magic”, “Mystic Dream” and “Venturer”. A shame … Continue reading →
Some great news, but John Darnell (developer of the Kane series, Jet Set Willy 2, Dragon’s Lair and many others) has decided to resurrect his long lost Sleepwalker game that was originally meant for Software Projects. The game was in … Continue reading →
Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”.
Below is a digest of recent additions and updates that have been made since the last update, including a new release game! Captain Fizz V1 recovered and released! A very odd entry into the GTW64 database, with what seems to … Continue reading →
Before and since the recovery of the infamous Sigue Sigue Sputnik from oblivion, we wanted to always learn more about the game via its creator, Tony (Gibbo) Gibson. Attempts had been in vain though sadly. Mark Harrison popped up early … Continue reading →
Well, after an entertaining 2015 – the work continues. We begin 2016 with some quick new entries and a bunch of updates to some existing titles. Sadly nothing new to play, but that will change soon. Watch this space! 5 … Continue reading →
Mystery solving has been something we’ve been doing for years now, though there are many times that we hit dead ends and just cannot progress any further. Solving the mystery of who the 80’s development group “Softeam” were exactly is … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.