Thank you to Cory Kin!
Just wanted to say a huge thank you to Cory Kin, who has recently posted some disks for GTW64 to preserve – but also included a Zoom Floppy device for us to keep. Already it’s proved invaluable in backing up … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 889
Just wanted to say a huge thank you to Cory Kin, who has recently posted some disks for GTW64 to preserve – but also included a Zoom Floppy device for us to keep. Already it’s proved invaluable in backing up … Continue reading
Last update for September, which includes two previously unseen games from Jason Kelk in the form of Fireblaster and Crystal Chamber. In addition to this, some news of a previously unseen game by sample maestro Cycleburner and a number of … Continue reading
This post came about after something interesting from RESET’s editor Kevin Tilley was sent through. Club Max Software club was an Australian ran software club that was fairly popular. They had a store which Kevin used to visit. What’s interesting … Continue reading
When contacting developers to ask about their unreleased games, we often send a barrage of questions to bombard them. Sometimes the answers are pretty short, but other times we can get some brilliant answers which often tell a great story … Continue reading
After a few contributions recently and new info appearing – here is our latest update for GTW64. Includes some revelations regarding Nigel Mansell’s GP and also David Jolliff talks to GTW64 about R-Type – to almost complete the story on … Continue reading
Following on from our recent Parallel Logic piece – I also recently got speaking with Paul Kubiszyn to find out more about XLCUS, which was a short lived company which was aiming to keep the C64 going. I only needed … Continue reading
1991 Carleton Handley Platform: Amiga A huge thanks to both Carleton Handley and Vinny Mainolfi for passing on this abandoned prototype for us to put on the site which was for the Amiga platform. Vinny has been chatting with Carleton … Continue reading
Something a little different from GTW, but I recently got speaking with Philip Boyce to find out more about Parallel Logic, which was a short lived company which he ran when still at school, which was aiming to keep the … Continue reading
Thanks to Gaetano for highlighting which is something I hadn’t noticed before. In Zzap 64’s review of 19 Boot Camp Part 1, it seems they either reviewed an earlier build of the game, or they used screenshots provided/from a preview … Continue reading
A huge thanks is required for Duncan Kershaw, who was recently clearing out and found a bunch of design docs and odds and ends. Rather than dump them, he very kindly asked us if we’d be up for scanning and … Continue reading
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