Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1992 Bullfrog Platforms: Atari ST, Commodore Amiga and PC Ah ‘Flood’… The memories had with this awesome Amiga game back in the day. With its groundbreaking speech effects throughout, Flood proved to be a big hit on the ST/Amiga back … Continue reading →
Thanks to Peter Weighill for the heads up, but some exciting developments over at the World of Spectrum as Mark R Jones has uncovered a rather rare and previously unpreserved clone of the arcade game Popeye cheekily called “Popie“. Popie … Continue reading →
A short post about Simon Cooke’s SAM Coupe contributions. His unreleased contributions include Populous(incomplete), Bubble Bobble (unattainable license, 1991), Zub (link to download from there – unfinished, but screenshots exist). Unrelated to Sam Coupe but of great importance is that … Continue reading →
After a long rescue mission, at long last the lost C64 conversion of The Bubbler has been found and released. The added bonus is that the game is fully complete, containing the loading picture, music and sfx. Developer Matt Young, … Continue reading →
Interesting find on our travels, but as some may well know – the Spectrum version of S.T.U.N Runner wasnt particularly great (Well, the C64 version was only marginally better, but thats not saying much). However, things could have been a … Continue reading →
Evan Gowan over at the excellent Snes Central website has produced a fantastic and heavily researched/documented article on Starfox 2, giving the most complete story about the game that has so far been seen. Id highly recommend checking it out! … Continue reading →
Thanks to Andrew Fisher for the heads up, but CVG have recently published an article called The Biggest Games Well Never See, focusing on some of the PC games that are sadly never going to make it. Including titles such … Continue reading →
1994 Trimark Interactive / Software Creations Platform: Super Nintendo As you’ll soon begin to discover, there are many times where games are fully completed, but strangely never allowed out of the doors. Moto-X was one such casualty that was completed … Continue reading →
We’ve seen countless many games disappear into the abyss without a screenshot or even a title left behind. This is not the case of Meantime (you may remember this title from GTW64’s coverage), one of the most popular vapourware (not … Continue reading →
Along our web travels an interview with Australian Gamer Joseph Hewitt, a man involved in Command & Conquer, Dune II, Kyrandia and Lands of Lore, to name a few classics, was discovered and which informed readers about three Westwood games … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.