Drop Soldier
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1991 Image Works Platforms: Commodore Amiga, Atari ST, PC Drop Soldier was a RPG that put you in the shoes of a 1st rank soldier, where you are set a number of night and day missions. You could do missions … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 53
1991 Image Works Platforms: Commodore Amiga, Atari ST, PC Drop Soldier was a RPG that put you in the shoes of a 1st rank soldier, where you are set a number of night and day missions. You could do missions … Continue reading
1991 Image Works Platforms: Commodore Amiga, Atari ST and PC Yet another title caught up in the collapse of Mirrorsoft in late 1991. A title created by Realtime Software, known for both Carrier and Battle Command. Duster was set in … Continue reading
1992 Imagitec Platform: Commodore Amiga, Atari ST and PC Dwagons is a game which is not too dissimilar in style to the classic Pengo, with the concept of being able to push blocks. The blocks come in various different forms, … Continue reading
1992 Bullfrog Platforms: Atari ST, Commodore Amiga and PC Ah ‘Flood’… The memories had with this awesome Amiga game back in the day. With its groundbreaking speech effects throughout, Flood proved to be a big hit on the ST/Amiga back … Continue reading
1992 Marcus Hamilton Platforms: Commodore Amiga, PC and Atari ST A bizarre name for an intriguing puzzle game that was due for release on the Amiga, ST and PC platforms back in 1992. Not much is currently known about the … Continue reading
Getting into a bit of a pattern at the moment of doing posts on differences between early previews and final releases of games on a Friday. I’ll see if I can keep it up! Today we take a look at … Continue reading
1989 Microdeal Platform: Atari ST According to ST/Amiga Format’s preview of our next unreleased game entry, Guardian Moons had you in the control of a sadistic and psychotic terrorist who has to go around causing chaos and destruction everywhere. The … Continue reading
1989 Imagine Software Platforms: Atari ST and Commodore Amiga I never played the SNK arcade, but remember seeing the terrible Commodore 64 conversion by Sentient Software and wondering just how it got past quality control at Ocean Software at the … Continue reading
Just seeing all the Halloween posts today, I wondered if there were that many Halloween/Horror related games in the GTW archive, so decided to have a bit of a delve and was quite surprised just how many cancelled titles there … Continue reading
1989 Eldritch the Cat Platforms: Atari ST, Commodore Amiga and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to … Continue reading
1989 MikroBitti Magazine Platform: Atari ST A slightly unusual post now, for a title that wasn’t really a game – but then almost turned into one! Illuminatus was news to me, until I heard from contributor Janne Sirén, who highlighted … Continue reading
1992 Codemasters Platforms: Commodore Amiga, Atari ST and PC It’s with thanks to the wonderful yolkfolk.com website and their eagle eyes that we learn of yet another Dizzy game that never was. This was no arcade or arcade adventure game … Continue reading
Following on from the recent console cancellation of Myth covered on the site, team member Grzegorz Antosiewicz got in touch to highlight a series of changes to the Amiga/ST editions of Myth. What follows is based mostly on the text … Continue reading
1990 Ocean Software Platforms: Atari ST, Commodore Amiga, PC and Commodore 64 This was to be the last of a trilogy of Nightbreed games produced by Ocean Software in 1990 and produced by Imagitec, overseen by David Wightman. The game … Continue reading
1992 Gremlin Platform: Commodore Amiga, Atari ST A short entry for a title that was due to be a Ninja-themed version of Hero Quest, building upon the successful Gremlin adaptation of the board game. Mentioned in the news pages of … Continue reading
1987-1991 Gremlin Graphics Platforms: Commodore Amiga and Atari ST Credits: Richard Costello (Lead developer), Bill Allen (Arena subgame developer), Andy Bryant (Gun subgame developer), Kevin Bulmer (Artist) and Ben Daglish (Music and FX) For years, screenshots from magazines have taunted … Continue reading
1992 Thalamus Platforms: Commodore Amiga and Atari ST Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus … Continue reading
1991 Core Design Platforms: Commodore Amiga and Atari ST Following on from the recent post on Cyber Fight, comes yet another 3D futuristic sports title in the shape of Retro. A title being developed for Core Design by Steve Northcott … Continue reading
1992 Virgin Platforms: Commodore Amiga, PC and Atari ST Our next entry looks very much like an isometric version of Cannon Fodder, also released by Virgin, but this was around 1-2 years before that game. This particular title was in … Continue reading
1991 Rainbow Arts Platforms: Atari ST, Commodore Amiga and PC Not to be confused with the recent Psytronik release of the same name, Rotator was a one/two player tank game, where you would have to link a number of generators … Continue reading
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