Chatting with team member Gary Spence the other day, Gary wondered if he had perhaps an over-active imagination when looking at Elite’s Cataball game one evening. A game that was released on one of their Hit-Paks, but then spruced up … Continue reading →
Thanks to contributor Obi-Wandi, here is an early look at Championship Wrestling on the C64. This early screenshot was found by Obi-Wandi whilst looking through issues of Happy Computer magazine. Here are some details from Obi-Wandi… “As you can see, … Continue reading →
We are pleased to announce that the long lost C64 conversion of Charlie Chaplin has been recovered in its final state. A mystery for many years, after the release of the Amstrad, Spectrum and PC versions – the full story … Continue reading →
Reading through some old Zzap’s when I spotted this intro screen from the preview of Chase HQ 2 on the C64. This screen apparently was meant for the intro sequence (accurately ported from the arcade), but looks like it was … Continue reading →
A slightly obscure title now for the archive in the form of a Chevrolet advertisement disk, which has a series of prices and specifications for different Chevrolet vehicles. 8-Bit Show and Tell have previously covered the disk and its various … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1987 Games Designers Workshop Chickamauga was going to be a stragetic war game, of which there are many on the C64. Its scheduled release was for 1987, by Games Designers Workshop (GDW), an … Continue reading →
What was first thought to be a lost and unreleased educational game on the Commodore 64, has been found safe and well thanks to the guys at the Personal Computer Museum. Chutes and Ladders has been on our missing list … Continue reading →
If anyone can remember the scanner pages in C-Format, they will probably remember seeing CJ In Space being in there, but that didn’t emerge in the end. So it was a surprise to uncover a 4th game in the series, … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1987/88 Avalon Hill game company The only information we have on this game comes from a CES show in Chicago, USA in 1987. Basically the game was to be a chess game, with … Continue reading →
Games That Weren’t has been running for almost 20 years now, with its first on-line presence appearing way back in early 1999. After years of research and preservation work done in our spare time, we are now about to mark … Continue reading →
It seems that there have been issues for some time with our contact form on the GTW site, with emails not getting sent for at least a few months. This is likely due to security updates on the hosting we … Continue reading →
Hi all – just a heads up that our contact form had a few issues over the weekend. If you have contacted us, then your message may have got lost. Apologies in advance! Should be all fixed now. Frank
Thanks to contributor Ken Knight, it has been highlighted that the preview of puzzler Cubic, called Cubic Maxi contains some differences in the game play compared to the final release. Otherwise it looks pretty much the same as the final … Continue reading →
1992 Hi-Tec Software Platforms: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga and ZX Spectrum 48/128K As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print … Continue reading →
Something I was beginning to think I would never get to say! Just over 18 years worth of searching for Games That Weren’t – we are very proud to to present the fully recovered “Daffy Duck – And The Great … Continue reading →
A short post thanks to contributor Daniel Meléndez, who spotted Daley Thompson playing a slightly different looking Daley Thompson’s Decathlon game on the Commodore 64: Not massive differences it has to be said, apart from the panel boards and the … Continue reading →
Just a very short post to host some demo/hack disks that I found in Level Up games in Canterbury on some old C64 disks. They seem to be credited to a Derick Boorman who lived in Kent and hacked around … Continue reading →
Thanks to Martin/Stadium 64 – Emlyn Hughes was reviewed/previewed with very different panel graphics, which you can see below: Was there maybe other differences tucked away that were never used in the final version?
A huge thanks is required for Duncan Kershaw, who was recently clearing out and found a bunch of design docs and odds and ends. Rather than dump them, he very kindly asked us if we’d be up for scanning and … Continue reading →
Something a little bit different, but thanks to Duncan Kershaw – we are able to show you a little glimpse of a level and a bad guy which was never used in the final release of DJ Puff. The charset … Continue reading →
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