S.U.B
1993 Thalamus Platforms: Commodore Amiga and PC A short entry for a title due for release by Thalamus on the Amiga and PC late into the publisher’s life (thanks to Kevin Tilley for flagging this one up to cover). This … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 48
1993 Thalamus Platforms: Commodore Amiga and PC A short entry for a title due for release by Thalamus on the Amiga and PC late into the publisher’s life (thanks to Kevin Tilley for flagging this one up to cover). This … Continue reading
A highlighted review from the http://www.gtw64.co.uk archives 1988 Skyslip Sabian Island seems to be yet another game that was advertised to buy through mail order from a software company, without actually having ever being released. I dont know how many … Continue reading
2000 Frey United Software Platform: Amiga 1200 Following on from last week’s post on Euro Round-Up: Czech Republic, another recovery has been made from the archives of Frey United Software with another football manager game due out for the Commodore … Continue reading
1991 U.S. Gold Platforms: Atari ST and Commodore Amiga Saragossa was to be a space fantasy game set within the distant future, developed by the Liverpool-based Kinetica team who had created Gold of the Aztecs. An arcade adventure spread across … Continue reading
1990 Hewson Platforms: Atari ST and Commodore Amiga John Phillips was a brilliant developer who created classics such as Nebulus and Eliminator, and was to extend his exciting catalog of games with a new title called Scavenger for Hewson software … Continue reading
First update for August, and an almost complete Scooby Doo game has arrived from nowhere thanks to the game’s creator via the Lemon64 forums… Check it out at … Scooby Doo 4 other new entries added Aircat, Jonny Quest, The … Continue reading
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading
Recently in 2011 saw the re-launch of the Bad Taste label by Keith Wood in preparation for a upcoming article in Retro Gamer magazine on Dis Baby. Coming from events of producing the article and interest from the Bad Taste … Continue reading
1989-1995 SideFX/Kimera Studios Platform: Commodore Amiga Our next title has come under various names over the years, Sergei, Sergei – the showdown and Sergei and the Isle of Belphegor. It sounds like a trio of games, but this was just … Continue reading
There are some nice surprises that turn up from time to time in the C64 scene, and one recent one has been the surfacing of the Tape / Disk masterer of Edge/Softek’s conversion of Shao Lin’s Road on the C64. … Continue reading
A quick GTW64 update from us to present the first piece of Search For Sharla seen for over 20 years in the shape of the end sequence, thanks to the work of Andy Roberts and Vinny Mainolfi. In addition to … Continue reading
1992 Ocean Software Platform: Commodore Amiga + possibly others A very short entry until we can learn more, but this was to be yet another Ocean Software title that was due for release around 1992/1993 time for at least the … Continue reading
Yet another PAL developments game has been fully recovered and released, and its another full game. Thanks to sterling work by Dean Hickingbottom to recover the game from his C64 disks and recompile it after 26 years, we are proud … Continue reading
Following on from the early screens from the original Silly Putty post (released as Putty), here are more, but this time from the sequel that would eventually become Putty Squad.
Thanks to Ross Sillifant for bringing a number of unreleased Amiga game screens to our attention, we also spotted some early Silly Putty screens and thought we’d add them to the archive.
Not seen even by Simon since 1989, we are proud to present the infamous road routine which Simon produced to prove a point to Mark Kelly after seeing Turbo Outrun. It’s not playable, but was all that was produced and … Continue reading
Following on from other recent recoveries comes another title which has been fixed up by Fix, Bieno, Pugsy and Jazzcat over the past few months. This time another full game which was meant to have seen the light of day … Continue reading
A highlighted review from the http://www.gtw64.co.uk archives 198? OIC Ltd Life on Planet Srexis is threatened! so starts the blurb describing the OIC Ltd game Sixers. The game is a grid based puzzle game but little more is known, simply … Continue reading
1994 Ocean Software Platforms: Commodore Amiga 500, 600 and 1200 Yet another Ocean Software title goes into the GTW archive, and this time a conversion of Electronic Arts’ Skitchin’, which had been released on the SEGA Megadrive the same year, … Continue reading
Some great news, but John Darnell (developer of the Kane series, Jet Set Willy 2, Dragon’s Lair and many others) has decided to resurrect his long lost Sleepwalker game that was originally meant for Software Projects. The game was in … Continue reading
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