Creatures
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1991 Thalamus Platform: ZX Spectrum Following on from our recent post about a long lost conversion of Creatures 2 for the Amiga, we now take a look at a planned ZX Spectrum conversion – and one which seemed to get … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 755
1991 Thalamus Platform: ZX Spectrum Following on from our recent post about a long lost conversion of Creatures 2 for the Amiga, we now take a look at a planned ZX Spectrum conversion – and one which seemed to get … Continue reading
1992 Thalamus Platforms: Atari ST and Commodore Amiga Creatures 1 and 2 were two fantastically cute, but violent titles from Apex Computer Productions, and published by Thalamus during the early 1990s. So popular, it was decided to convert Creatures to … Continue reading
1989 Imageworks Platform: Amiga A very short entry for a title already covered on Amiga GTW, where you can find screenshots and a rolling demo to download – as well as a Q/A with creator Paolo Costabel. When the game … Continue reading
1984 Mikro Gen Platform: BBC Micro Dave Moore from Retro Software has recently informed us of a long lost BBC micro conversion of Cruise Attack by Mikro Gen being found safe and well. This was sold to Dave Moore back … Continue reading
Thanks to Dave Moore, the long lost BBC Micro version of Mikro Gen’s Cruise Attack has now been preserved and made available. A neat little Missile Command clone which had seen release on the ZX Spectrum. For more details and … Continue reading
Although digital preservation has been happening for quite some time now, there are still many games actually released that are still very much at large. Often perhaps because some of these titles didn’t sell in great numbers in the early … Continue reading
Jack Attack as a game title for the Commodore 64 (and C16/Plus 4) was a well known dig at Jack Tramiel and his so called “Jack Attacks” that he used to give out to his staff. The red main character sort of looking familiar to the Commodore boss at the time, or so we thought. Continue reading
Thanks to contributor Ken Knight, it has been highlighted that the preview of puzzler Cubic, called Cubic Maxi contains some differences in the game play compared to the final release. Otherwise it looks pretty much the same as the final … Continue reading
1997 Argonaut Platform: PC (the possibly others at a later date) Not long after working on an unreleased Saturn version of Alien Odyssey (a story for another day), Argonaut’s Martin Piper was assigned to another project which was to showcase … Continue reading
1993 Electronic Arts Platforms: Commodore Amiga and MS DOS Cult of Speed was to be a new Games Workshop licence from Electronic Arts for Amiga and PC, after the success of Space Hulk. The name was reported by Commodore Amiga … Continue reading
1990 Psygnosis Platform: Atari ST, Commodore Amiga, PC Engine and Sega Mega Drive A short entry for an interesting platformer which was originally called Dr Mallet and the Tribbles – thanks to Karl Kuras for the heads up about the … Continue reading
Thanks to Andrew Fisher for the heads up, but CVG have recently published an article called The Biggest Games Well Never See, focusing on some of the PC games that are sadly never going to make it. Including titles such … Continue reading
1990 ARC Platforms: Atari ST and Commodore Amiga Cyber Assault was a vector-based obstacle course game announced by ARC. In the game you must control a character called TRAX (an exo-skeletal humanoid), who can run, jump and walk through a … Continue reading
1991 Electronic Arts Platforms: PC and Commodore Amiga You could say that our next entry was quite ahead of its time when due for release back in 1991. Cyber Fight was to build on the recent success of Street Fighter … Continue reading
1988 Apex Computer Productions / Hewson Platform: BBC Micro This may come as something of a shock, but there was a BBC Micro edition of the classic Commodore 64 title Cyberdyne Warrior in development at the same time as that … Continue reading
1994 Mindcraft Platform: PC DOS A short entry for a title called CyberGO, due for release by Mindcraft and highlighted by Andreas Wirooks and spotted in various upcoming text files in Mindcraft’s other games. A description for the game was … Continue reading
1993 Empire / Oxford Digital Enterprises Platform: Commodore Amiga and PC (DOS) Thanks to @nearvanaman for the heads up. An entry has been available for some time over at the Hall of Light. Due for release in late 1993, this … Continue reading
With thanks to Ross Sillifant for the heads up (with KidGameR186496 flagging up on the AtariAge forums), new footage of Dactyl Joust’s intro from the Atari Jaguar has surfaced thanks to The Obscure Media Archive: How was it found? The … Continue reading
1992 Hi-Tec Software Platforms: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga and ZX Spectrum 48/128K As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print … Continue reading
1992 Flashsoft Platform: ZX Spectrum Our next entry into the archives should have maybe been posted in April, as Danny Duster’s Dirty Deeds is a game that wasn’t, but also never existed in the first place. Crash magazine in issue … Continue reading
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