Battlezone 2000

1994 Atari Platform: Atari Jaguar Battlezone 2000 was one of the early planned titles for the Atari Jaguar and mentioned in various magazines over a period of time, but it was never to surface – or did it in some … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 421
1994 Atari Platform: Atari Jaguar Battlezone 2000 was one of the early planned titles for the Atari Jaguar and mentioned in various magazines over a period of time, but it was never to surface – or did it in some … Continue reading
1994 Starbyte Platform: Commodore Amiga Our next entry is thanks to Grzegorz Antosiewicz, and is of a title that was eventually released on PC for the German market in 1997, but was due an Amiga release much earlier. Bazooka Sue … Continue reading
1990 Ubi Soft Platforms: Commodore Amiga and Atari ST An unreleased puzzle game that was due out from Ubi Soft in 1990 for both the Commodore Amiga and Atari ST platforms, created by Michel Ancel and Nicolas Choukroun who produced … Continue reading
1994 Psygnosis Platform: SEGA Mega Drive / Mega CD Many of you may fondly remember the wonderful puzzler Benefactor from Psygnosis back in 1994 for the Commodore Amiga, with its tiny main character that would have parallels with titles such … Continue reading
1997 Unknown Platform: Commodore Amiga 1200 An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island. Not much is known apart from some brief text from Polish magazine ACS, … Continue reading
1997 Dreamworlds Development Platform: Commodore Amiga Back in 1997, Amiga users with a PowerPC processor card (and 32MB RAM) were looking forward to an ambitious new game called Between The Lines, a real-time first person action RPG, created by Thomas … Continue reading
1996-1999 MediaX Platform: PC A short entry for a recently uncovered Big Brother game that was being developed by MediaX between 1996 and 1999. Thanks to Werta Best for highlighting its recovery. The game was a pseudo-sequel to George Orwell’s … Continue reading
1993-1995 Black Legend Platforms: Commodore Amiga and CD32 A short post for now to highlight a series of games that were due for release on the Amiga by Black Legend across a 2-3 year period. The publisher behind titles such … Continue reading
2000 Cyber Systems Platform: Game Boy Color Blitz was a simple Colour Game Boy budget effort being developed by Jamie Solomons (code) and with myself (Frank Gasking) doing graphics back in 2000 for Thalamus Interactive. This was opportunity for me … Continue reading
1991 Carleton Handley Platform: Amiga A huge thanks to both Carleton Handley and Vinny Mainolfi for passing on this abandoned prototype for us to put on the site which was for the Amiga platform. Vinny has been chatting with Carleton … Continue reading
199? Scienide Platform: Amiga 500 Blork was a very stylish underwater shooter being created by the demo group Scienide (http://www.scienide.de/) around the mid-late 90s, where you control a cute fish main character and his octopus friend within a very dark … Continue reading
2004 Elixir Studios Platform: PC Due originally for release in Q4 of 2005, this was to be a sequel to Republic: The Revolution. “Blue Vault” the working title of the game. The development would consist of an 18-strong development team, … Continue reading
1991 Digital Magic Software Platform: Amiga (and C64 – released as Bod Squad) C64 owners will very much recognise our next entry, which was eventually released by Zeppelin Games back in 1992 as Bod Squad. Originally though, the game was … Continue reading
1992 Strangeways Platform: Commodore Amiga and Super Nintendo Our next entry is a very early title that was flagged up to us by team member Karl Kuras, who spotted this interesting early Smash TV-looking title that was due for release … Continue reading
1996 Szymon Ulatowski Platform: Amiga 1200 A short entry for a title highlighted to us by contributor Stefano Castelli. This is an unofficial Boulder Dash clone done within a 3D environment. Even though you may argue about how well a … Continue reading
2000 XTeam Software Platform: Amiga (AGA chipset) Brutal Speed was a racing game planned for the AGA Amiga, briefly previewed in Italian Games Machine magazine issue 65 under the name of Speed Mania. It was also known as Speed ManiaX … Continue reading
2004 Pieland / Taito Platform: Mobile Just a brief review to show you an unseen glimpse of a rather nifty Bubble Bobble conversion which never was on the Mobile platform. Mobile gaming became big business during the turn of the … Continue reading
2003 Infinite Lives Platforms: Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share … Continue reading
1988 Ariolasoft / U.S. Gold Platform: Atari ST, Commodore Amiga, PC, Amstrad CPC, ZX Spectrum and Commodore 64 Bushido Warrior (or potentially just Bushido) was a new oriental themed Gauntlet clone that was due out for a wide number of … Continue reading
1978 Atari Platform: Arcade As part of the launch and release of The Games That Weren’t book, we are gradually adding assets and content that didn’t make it to print as bonus content to share with you. The book contains … Continue reading
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Games That Weren't® is the registered trademark of Frank Gasking.