Welcome to Games That Weren't 64!
We cover Cancelled & Unreleased Video games for the Commodore 64 computer. A non-profit large archive dedicated to preserving lost games that were never released to the public, as well as prototypes and the odd preservation of released titles. Our aim to share history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history since 1999.
Please Browse our archive and discover the many entries that we host and have saved over the years.
Latest News and Posts
Modulus C64 game fully restored to full glory after 25 years!
Not technically a Game That Wasn’t, but a lovely story from Ready64, where Modulus on the Commodore 64 was released with content missing, so it was not possible to complete.
One of the coders Ivan Del Duca has now restored it to full glory. More details and download can be found here:
https://ready64.org/recensioni/leggi_recensione.php?idrec=75
Sonic the Hedgehog
1991 U.S. Gold
Platforms: ZX Spectrum, Commodore 64 (GTW64 entry), Amiga, Atari ST, PC
Back in the days before SEGA’s trusty blue mascot appeared on the scene, the company would licence its various games to the likes of Activision, and U.S. Gold – resulting in conversions of Afterburner, Outrun and many more for home computers of the time.
When Sonic first appeared, it blew everyone away – including U.S. Gold, who were keen to snag the home computer rights quickly, and were very confident that they would get them given their current relationship with SEGA. Continue reading
GTW64 October 2024 update
Its now getting cold, but the updates are still coming – and quite a few this month in the Commodore 64 archive with the following:
Alleykat rare non-playable demo preserved
A nice little bonus to kick off the update thanks to Marco Das, with a rare non-playable demo added to our prototypes area. Could it be made playable perhaps, and does it contain anything not in the final release?
https://www.gamesthatwerent.com/2024/10/alleykat-non-playable-demo/
22 new entries added
Ajax, Around the World in 80 Days, Back in the USSR, Blood’n Guts 2, Cuthbert in the Tubes, Enchantress, Football Boss, Goodnight Cruel World, Mad Mission, Mars Cops, Paradroid V1, Parisian Knights, Penitentiary, Racer, Raid on Romaro , Road Frog, Sinister, The Count of Monte Cristo, The Red Carnation, Unnamed Ice Fishing Game, Unnamed Shoot’em up, Warp One
46 updates added
There were a lot of updates to pre-existing entries this month. More details can be found in the history tab for each title.
3D Formula One, Alternate Reality – Missing parts, Bamboo, Battle Truck, Chronic the Badger, Crystal Castles V1, Daxis, Deadly Summer, Diabolik, Donkey Kong Jr, Dropzone 2, Eagle Storm, Erik The Destroyer, Escape 2, Euchre for Four, European SuperLeague, Geister, Giana 2 – Arthur And Martha In Future World, Goremium, House of Changes, Hydrogenese, Joust, King Of Chicago, Lasertrain, Logger Mania, Mario Bros, Missile Command, Mission Extreme, Monster Bash, Ms. Pac Man V1, Neiw, Planet 10, Psyclapse, Reach For The Moon, Stargate, The Magic Roundabout, The Ronin, Tran, Typo Attack, Unicorn Software titles, Unknown Educational game, Unnamed Game, Valley Of The Source, Vanguard, Vietnam Gunboat, Warriors
See you all next month! It might be a shorter update whilst we prepare for the end of year update – we’ll see how things go.
Alleykat non-playable demo
A lovely curiosity added to the archives today thanks to Marco Das, with the preservation of a very rare non-playable demo of Alleykat distributed by Hewson back in the day. It was likely for shops to showcase the game in their stores, or for magazines to get a sneak preview before release.
The tape was purchased from a Norwegian retro gaming site by Marco and has been fully preserved as a TAP image, and with the original DMP images too. Below are the downloads and a video of the demo too.
I wondered if the demo may actually still contain any joystick related code to make it playable once more, and if there could be content that was cut from the final release. Well, Martin Piper came to the rescue and produced the following:
Below is an added download for the playable version that Martin has very kindly created. It seems that the game is pretty much the final game, just had the demo/preview code adding in. If we’re wrong, please do let us know.
A huge thank you to Marco Das for saving the demo and for Martin Piper for making playable!
Download
- Demo_Alleykat
- Alleykat demo play – thanks to Martin Piper!
Gallery
Bug Blitz (C64) prototype
Just a short post to add a slightly earlier prototype of Ariolasoft’s Bug Blitz which has been recovered thanks to Csaba Virag and Janos Szeitz (who digitized the turbo tape where it was found).