Back in the 1980’s, Atarisoft were doing official conversions for the Commodore 64. Missile Command was one of them!
We learn of this conversion thanks to Mat Allen who has documented the conversion briefly in Digital Press. We hope to learn more about the conversion soon as a result.
We are not sure at present how far the game got, or why it was cancelled, but we guessed it was due to Atarisoft breaking up at some point. However, Phobos/Ready64 found a snippet in Video Game Update (August 1984 – see scans) which suggests that Jack Tramiel got Atarisoft to stop all C64 developments and focus just on Atari. It wasn’t the video game crash that caused the cancellation of titles. Thanks to Roberto Nicoletti and Phobos for the heads up.
Thanks to Duc Nguyen, it has been found on the GDRI webpage that Bob MacDowell was the coder behind the conversion. Early days, but its a lead!
Do you know more?
Contributions: Phobos/Ready64, Roberto Nicoletti, Duc Nguyen
I forgot to mention GDRI said K-Byte was the one behind the conversion and Bob MacDowell appears to be the game’s coder.
https://gdri.smspower.org/wiki/index.php/K-Byte
Thanks Duc! That is great work, and i’ve updated the page with suggested credits. Hopefully it will lead to something!