1997 Dreamworlds Development
Platform: Commodore Amiga
Back in 1997, Amiga users with a PowerPC processor card (and 32MB RAM) were looking forward to an ambitious new game called Between The Lines, a real-time first person action RPG, created by Thomas Schulze.
At the time, there was no solid story set for the game, though the only thing the developer was certain of was that there was no brave chosen warrior, no big bad guy and no happy ending. The aims of the game were dependant on your actions in the game overall and you could choose the type of person you wanted to be to play throughout a series of tasks and stories. Continue reading