1992 Codemasters
Platforms: Commodore Amiga, Atari ST and PC
It’s with thanks to the wonderful yolkfolk.com website and their eagle eyes that we learn of yet another Dizzy game that never was. This was no arcade or arcade adventure game this time though, with Codemasters deciding to branch into the realms of educational software.
Dizzy was clearly a very popular title with young aged gamers at the time, and Codemasters must have felt a great opportunity to push into the educational sector with their appealing character.
To be released for the Amiga, ST and PC, the game would encourage 3-6yr olds to explore rooms in Dizzy’s house, Daisy’s house and the park. Each location would be full of different objects which, when activated would display their name, make a sound or become animated. Children may be asked to find a particular object too. Continue reading