Welcome to Games That Weren't!

We are an Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history since 1999.

Please Browse our archive and discover the many entries that we host for many different platforms.

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B.U.D

1993 Atried Concept / Kalisto Entertainment

Platform: Amiga (likely PC and Atari ST too)

Also known as “Quick”, B.U.D was a neat looking platformer that was due for release at least on the Commodore Amiga back in 1993, and was previewed by French magazines such as Generation 4 and Tilt back in the day.

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You were to control a dinosaur named “B.U.D” (Bio-tech Universal Dinosaur), who lives within a tribe of dinosaurs who have survived extinction and have adapted to a new environment – The Amazon. The tribe has evolved, become smaller and have created new tools to be able to swim and climb within their new environment. Continue reading

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Ankhrapt

1998 Deck Six

Platform: Amiga 1200

A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year.

ACS described the game as being a mixture of Supremacy and Re-union, where you fight some aliens, build your own space fleet, colonies and travel to different planets to trade and use diplomacy. In addition to this, the game was to feature some small adventure parts to mix up the action.

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Where in Space is Han Solo?

1991 Broderbund

Platform: PC DOS

A short entry to kick off for now, and whilst more information is uncovered. It seems that back in 1991, a Star Wars spin on the classic Carmen Sandiego games was on the cards. Broderbund had the license in the US around the time, and Don Daglow wanted to make an RPG Star Wars game, but the Domark arcade conversion was just released instead.

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This was the opportunity to do their own thing, with “Where in Space is Han Solo?”

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Beasts

1990 Ubi Soft

Platforms: Commodore Amiga and Atari ST

An unreleased puzzle game that was due out from Ubi Soft in 1990 for both the Commodore Amiga and Atari ST platforms, created by Michel Ancel and Nicolas Choukroun who produced The Teller and Pick’n Pile. The game was previewed in Generation 4 magazine, featuring some neat looking screens.

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Bod the Alien

1991 Digital Magic Software

Platform: Amiga (and C64 – released as Bod Squad)

C64 owners will very much recognise our next entry, which was eventually released by Zeppelin Games back in 1992 as Bod Squad. Originally though, the game was due to be released by Digital Magic Software under the name of Bod the Alien, and released around October 1991 time.

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Posted in: Amiga, Reviews | Tagged: | 1 Comment

Agony early assets (Amiga)

A very short post to flag up some unused assets and early screens for the Psygnosis classic – Agony thanks to Grzegorz Antosiewicz.

First of all there are a number of screens in the gallery below dug out by Grzegorz which show earlier screens with some slight differences to the final version, as well as some giant brown sphere monsters that didn’t seem to make the final cut. Continue reading

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Adrenaline Factor

1995 Mirage Technologies

Platform: Amiga CD32, PC, Super Nintendo, SEGA Saturn and Sony Playstation
Also known as Mayhem, and released eventually as Bedlam

A short entry thanks to Grzegorz Antosiewicz of a cool isometric action game with a mix of strategy, where you control between 1-3 tank drones and must complete various objectives including destroying a number of marked buildings and other targets.

One of the main features of the game was the destructible environments, where some walls would remain solid and bulletproof to prevent you reaching your goals too soon.

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Beavers (Amiga) – Early screens and unused assets

As you know, we occasionally like to also do posts that highlight assets that were not used in a final and published game. Thanks to Grzegorz Antosiewicz, we now have a short post to share some earlier screens from the Amiga version of Grandslam’s Beavers with some minor differences compared to the final released game.

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Posted in: Amiga, Unused materials | Tagged: | Leave a comment