Jumping Jack
Jumping Jack was a fantastic game for the 16k ZX Spectrum, and gained many rave reviews at the time from the press. It comes as no surprise that the game was to be ported across a series of platforms, which … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3505
Jumping Jack was a fantastic game for the 16k ZX Spectrum, and gained many rave reviews at the time from the press. It comes as no surprise that the game was to be ported across a series of platforms, which … Continue reading
Yet another PAL developments game has been fully recovered and released, and its another full game. Thanks to sterling work by Dean Hickingbottom to recover the game from his C64 disks and recompile it after 26 years, we are proud … Continue reading
A short GTW64 update to keep things moving and show some quick updates that have been going on. Nuclear Nick recovered and released After 30 years of being missing, a preview build of Nuclear Nick has been recovered by Peepo … Continue reading
Our next entry in GTW64 comes in the form of a Pacman clone which would have featured a overweight Batman character. Here, in true Pacman style fashion – you would walk around a city map eating hamburgers until clearing to … Continue reading
Something I was beginning to think I would never get to say! Just over 18 years worth of searching for Games That Weren’t – we are very proud to to present the fully recovered “Daffy Duck – And The Great … Continue reading
Eagle-eyed visitors may have noticed our cryptic note on the end of our last GTW64 news update. Well, we have something a little special for you coming up on the site, and hopefully a bit of Christmas come early. It’s … Continue reading
Wow, has it really been since April when I did a GTW64 update? Well, the updates have been happening since then, but I haven’t done a digest of what has changed, so here it is below. But also, we have … Continue reading
Ilogical was to be a C64 conversion of a title which has seen release on a variety of platforms, and is a cool Picross clone: http://computeremuzone.com/ficha.php?id=744&l=en Sadly the C64 edition was never properly finished. Initially things were very slow by … Continue reading
Thanks to Ross Sillifant, Simon Butler sheds some light on a lost Arc Developments ST game: Ross: So, Simon, what could you tell us about various ARC Development titles on ST/AMIGA you were a key part of? Simon: Blimey I’d … Continue reading
You may or may not be surprised to learn that Double Dragon on the C64 could have been very different – or at least a lot better than it was! We don’t know that for sure though – but we … Continue reading
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