A game which was advertised by The Learning Company in the manual for Bumble Plot, which was released. Described as “A brand new type of colouring book for young artists – children learn about colours, hues and matching. Ages 3-6” … Continue reading →
A very short entry for a title which was being designed by Stephen Bedser in 1993 for the C64. The game had a working title of Squat Bot, and was based around a small robot that could change its faceplate … Continue reading →
A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading →
A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading →
Wow, time has gone quick already! And so another GTW64 update for 2015 which includes: 6 new entries added ALA, Black Gold 2, Bounce’n, Droid Alert, Grapevine, Huckleberry Hound in Hollywood Capers 27 updates added Behemoth, Bible Baseball, Boxing Champion, … Continue reading →
A short entry for a title which has been revealed as in production by Craig Wight in the early 90’s. The game was penned for Hi-Tec software, and it is very likely that it got caught up in the company … Continue reading →
A very short and quick entry for a title which was produced by Martin Piper in 1989. Code named Droid Alert, this was a title which essentially was just an early test of scrolling and door routines. It is very … Continue reading →
Martin Piper has recently preserved all of his work disks from his collection, ranging from the late 80’s to early 90’s. Some disk images are currently unknown of their content fully, but most have been labelled correctly.
Well, the news continues to get better – with confirmation from Mark Campbell that all the Last Ninja 2 disks were fully recovered – with the complete code, art and music recovered in all. Not only that, but a massive … Continue reading →
A short entry for a game which we hope to find out more about soon. The game was complete and written in BASM, but was never released due to the crash of 1984. More soon we hope!
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