A very quick entry for a title which may well have been released, but is yet to be preserved. The advert describes the game as follows: “Features include a choice of 4 international teams, full field settings, complete batting and … Continue reading →
A very quick entry for a title which may well have been released, but is yet to be preserved. The advert describes the game as follows: “Invest your money in any of the 233 Companies-Commodities and attempt to gain a … Continue reading →
This post came about after something interesting from RESET’s editor Kevin Tilley was sent through. Club Max Software club was an Australian ran software club that was fairly popular. They had a store which Kevin used to visit. What’s interesting … Continue reading →
When contacting developers to ask about their unreleased games, we often send a barrage of questions to bombard them. Sometimes the answers are pretty short, but other times we can get some brilliant answers which often tell a great story … Continue reading →
After a few contributions recently and new info appearing – here is our latest update for GTW64. Includes some revelations regarding Nigel Mansell’s GP and also David Jolliff talks to GTW64 about R-Type – to almost complete the story on … Continue reading →
A quick entry for a game which was flagged up by Peter Weighill whilst doing some research. Zyborian Terror was a game briefly advertised in the likes of Your 64 and Commodore Computing International in 1984, under the main advert … Continue reading →
A quick entry for a game which was flagged up by Peter Weighill whilst doing some research. Hit and Run was a cricket game which was advertised in the likes of Your 64 and Commodore Computing International in 1984, and … Continue reading →
Thanks to Carlos Vazquez for highlighting this one. Monster Squad potentially is a title which was based on the 1987 movie. The question is whether the ACEUK company was a proper company, and if this was a proper quick cash … Continue reading →
Following on from our recent Parallel Logic piece – I also recently got speaking with Paul Kubiszyn to find out more about XLCUS, which was a short lived company which was aiming to keep the C64 going. I only needed … Continue reading →
Cargo was a game which was being developed by Simon Nicol and Stavros Fasoulas under the Ducksoft Development label, and was meant for Firebird Software. We were first informed about the title (though without a title) by Simon’s friend Said … Continue reading →
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