Thanks to Mark Wilson, the GEMS compilation pack has been digitally preserved, which includes 2 previously unreleased full games and also a far more complete version of Starburst (with previously unheard tunes by Andy Brown). This update also includes a … Continue reading →
The latest issue of the free C64 fanzine, RESET has been released, which features a new regular Games That Weren’t section. This month covering Genesis’ Spellcast game. Check out the magazine and download from here: http://csdb.dk/release/?id=128792
More collated updates from GTW64, with the following: 2 new entries added Flight Deck 2, The Light Corridor 9 updates added (details of updates at the top of each review) Aurum, Crossbow, Habitat, Joust, Questerious, Sonic The Hedgehog, Star Tech … Continue reading →
GTW recently had an email from Andy Swann, who was one of the key programmers at Twilight back in the early 90’s, and one of the lead developers of the cool Alfred Chicken on the Amiga. Andy has been attempting … Continue reading →
Keeping up the trend, some more new entries and various updates have been added. This includes news of another Psygnosis conversion that never was, an interesting Club Light game, a selection of John Vanderaart entries, some newly recovered Duncan Kershaw … Continue reading →
Gravity was strangely to be a game about Graffiti – but you wouldn’t have guessed it from the title! It was a title written by John Vanderaart – but are not sure who for! The game was described by Dutch … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
An interesting game based on the Playboy magazine, which was being developed by Wijo Koek and John Vanderaart for Radarsoft back in 1987. The game was believed to have been a kind of business simulator, where you must try and … Continue reading →
In the early 80’s, the Dutch games scene for the C64 was blessed by the coding talents of a guy called John Vanderaart – who was pretty prolific! Outside of Holland, sadly we didn’t get to see many titles – … Continue reading →
An interesting tale to tell with our next entry, which is thanks to the excellent interview with Jason Finch from Commodore Format. This was to be an adventure game that was to be sneaked onto the very last issue of … Continue reading →
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