GTW recently had an email from Andy Swann, who was one of the key programmers at Twilight back in the early 90’s, and one of the lead developers of the cool Alfred Chicken on the Amiga. Andy has been attempting … Continue reading →
Keeping up the trend, some more new entries and various updates have been added. This includes news of another Psygnosis conversion that never was, an interesting Club Light game, a selection of John Vanderaart entries, some newly recovered Duncan Kershaw … Continue reading →
Gravity was strangely to be a game about Graffiti – but you wouldn’t have guessed it from the title! It was a title written by John Vanderaart – but are not sure who for! The game was described by Dutch … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
An interesting game based on the Playboy magazine, which was being developed by Wijo Koek and John Vanderaart for Radarsoft back in 1987. The game was believed to have been a kind of business simulator, where you must try and … Continue reading →
In the early 80’s, the Dutch games scene for the C64 was blessed by the coding talents of a guy called John Vanderaart – who was pretty prolific! Outside of Holland, sadly we didn’t get to see many titles – … Continue reading →
An interesting tale to tell with our next entry, which is thanks to the excellent interview with Jason Finch from Commodore Format. This was to be an adventure game that was to be sneaked onto the very last issue of … Continue reading →
We are slightly cheating with this entry, but this is for a collection of games written by Duncan Kershaw way before his Players Software days. They are all written in BASIC, and are some of the earliest examples of Duncan’s … Continue reading →
A very quick entry thanks to Kevin Oxland, who informs us that he was working on a version of Anarchy on the Commodore 64 for Psygnosis. This was being done by the development team, WJS. However, after pretty much completing … Continue reading →
Our first update for 2014 includes the following: 2 new entries added Toki V1, Yie Ar Kung Fu V1 8 updates added See the “Updates made” link at the top of each page for what has changed. Ballfever, Bugs Bunny, … Continue reading →
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