Way back in Commodore User issue 25 (October 1985) is how far we’re travelling for our next entry in the Games That Weren’t database. This time with a board game related title in the shape of Bryan Robson’s Super League, … Continue reading →
Well, following on from the release of Fun School Special, we have a special update this time with not one new finding – but 7 previously unseen and unreleased games/previews – thanks to the efforts of Duncan Kershaw, who has … Continue reading →
Liberator was to be part of a two game bundle along with a game called Sarumax (which eventually turned into Elven Warrior and was released by Players Software). The game itself was a sort of Hunters Moon meets Solar Jetman, … Continue reading →
You all remember Reflective Designs and the various games produced and coded by Duncan Kershaw for Players, Zeppelin and Codemasters? Well, we all have to start out somewhere – and Duncan first got into coding on the C64 by programming … Continue reading →
You all remember Reflective Designs and the various games produced and coded by Duncan Kershaw for Players, Zeppelin and Codemasters? Well, we all have to start out somewhere – and Duncan first got into coding on the C64 by programming … Continue reading →
Our next title in the archives sounds like it should be some kind of jet fighter game, but in fact Harrier Strike was a space shooter which was being written by Duncan Kershaw shortly after Steel Eagle. Originally it was … Continue reading →
Our next title is another title developed by Duncan Kershaw back around 1990 with his Reflective Designs company. As with Harrier Strike, the game seems to be based on the same engine as Steel Eagle. Duncan says that the game … Continue reading →
Next up in GTW64 is a title called Codename Desert Storm which was brought to light by its coder Duncan Kershaw. The game was intended for release by Players in 1991 time, and was a sort of Choplifter game where … Continue reading →
A very brief entry which has stemmed from a mention in Bob Pape’s R-Type book. In the book, Bob mentioned that both David Jolliff and Jim Smart had worked on a original futuristic Ikari Warriors-type game. They were hoping to … Continue reading →
A very quick and interesting entry which stems from the very last issue of Your Commodore magazine (Better known as YC issue 84). In the news section, it was stated that Sales Curve had signed up an exclusive deal with … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.