A very quick entry which was picked up upon by browsing through Thomas Mogensen’s work directory in HVSC. Within the directory was a tune labelled “My big brothers game”, which must have been a game being developed by Ole Mogensen. … Continue reading →
A very quick entry which was picked up upon by browsing through Thomas Mogensen’s work directory in HVSC. Within the directory are a large number of tunes for a game called 24th Amaranth GP, which we assume was to be … Continue reading →
A few bits and pieces have come through right at the death of 2012 – which includes details of another Amiga to C64 conversion that never was called: Leaving Teramis And also David Wightman helped us to confirm some more … Continue reading →
A brief new entry which we kind of missed before – as the coder Mario Knezovic had mentioned it in one of his previous creator speaks for Seven Gates of Jambala. At the same time as working on that C64 … Continue reading →
Back around 1985 time, Antony Crowther was working on a game based on the Red Arrows, which is another GTW which we have within our archives. In an interview with Commodore Horizons, Antony suggested that his next project would possibly … Continue reading →
Our next entry is a short and sweet entry for a racing game that sadly didn’t get too far, although as you will see in a bit – looked very promising (and fast!) Racing game (working title) was a title … Continue reading →
Another game, another title which was never really mentioned in the press – probably because this was a submission to a magazine, rather than a full commercial game it seems. This game was discovered on a disk in Darren Melbourne’s … Continue reading →
Well, ever since the upgrade of GTW64 was completed – it was straight onto preparing for the Christmas update. No rest for the wicked. Hopefully we won’t disappoint with some big findings to keep you going. Lets kick things off: … Continue reading →
You may remember another entry called Beauty and The Beast, which was an unofficial licence of the Disney film, and rather oddly done within the Last Ninja engine. Well, not long after finishing with Beauty and The Beast, the same … Continue reading →
Another day, another first version of a game discovered. This time we discover that Mag Max had an earlier version in production by Sean Townsend and Martin Calvert (from Canvas – the guys who did Highlander for Ocean). According to … Continue reading →
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