Yet another GTW which sadly hasn’t got a great deal we can say about it. Commodore Format magazine in issue 17 mentioned this game in their previews, stating that Sales Curve were producing a St Valentines Day game to coincide … Continue reading →
Virgin Atlantic Challenge was to be an arcade game based on Richard Branson’s attempt to break the transatlantic speed record in a boat. So, not the same game which was released later on with the rather cool Rob Hubbard tune. … Continue reading →
Around 1988-1989, John Buckley and Martin Holland were working on what can be described as a first-person adventure game with a detailed character selection front end, and a pseudo-3D map section. The main game itself was apparently very much in … Continue reading →
Parallel Logic were to be one of the saviours of the C64 in the UK market, as many companies began to leave the C64 behind in favour of the consoles. Amoung their selection of releases was to be a very … Continue reading →
A very quick entry, but in an interview with Zach Townsend back in around 1997/98 time, Zach recalled producing a puzzle game in the space of a day which was very addictive. However, nothing was done with the game and … Continue reading →
A rather quick entry until we get more info, but this Unnamed game was in production by Paul Black, who did a number of C64 titles including Dizzy Down The Rapids. The game was to be a Wizball/Thrust clone of … Continue reading →
Yet another from the news vaults of disk mags and fanzines back in 1997. This currently unnamed game was a rumourmill title which was apparently being developed by RRR/Oxyron (graphics) and Baldhead/Alphaflight (code). The game details are very sketchy to … Continue reading →
EXON + SCHN were rumoured to have been working on a Creatures/Rick Dangerous clone which was according to reports almost complete. We only ever heard of the game in a brief news item and then that was it. There only … Continue reading →
Another unnamed game, and this time by Stephen Kellett. This game is best described by its author… “I also had an un-released 4 way scrolling space game with a huge landscape to fly over (using some nify storage techniques). I … Continue reading →
Ben Hayes was famous for his music produced at Sonic Grafitti, but also did a stint of game development – producing the C64 versions of Bubble Dizzy and Wrestling Superstars for Codemasters. He was also part of the Kick Off … Continue reading →
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