Not an official licence of the game, at least, especially not in 1999! :) One of the scener’s, Patrick Furlong, started the unofficial game back in 1999/2000 and designed everything which would be in the game. Set out as a … Continue reading →
In 1987 Bob Stevenson and Doug Hare of Kinetic Designs were working on a mysterious project. According to rumours, there are a number of games that they never got finished. "Starline" was the working name for a horizontal shoot’em-up that … Continue reading →
The sequel to one of the biggest 16-bit vector games was started on the C64 way back in 1989, trying to improve on the original version. Way back in August 1988, the 16-bit versions were reviewed. In the interview with … Continue reading →
Designed as the sequel to the highly thought of Star Fleet, Star Fleet II was aimed at being bigger, better and more complex than its already complex predecessor. Both were war simulation games where you controlled ships and armies, in … Continue reading →
A game which was to be a mixture between "Elite", "Ultima", "Pirates" and "Space Rogue". When Mr Lee lost a bit his inspiration he also started coding on a game, what he described as a ‘little game’. This was "Colonial … Continue reading →
The early 90’s were a good time for gamers like myself growing up with the C64. I just about caught the tail end of the C64’s game market in the UK as a 9 yr old and was privileged to … Continue reading →
Not the most original game here… a blatant clone of the classic "Star Paws", where you control a space man who has to protect his crop of vegetables from a mass of alien lifeform. No space turkeys to chase, but … Continue reading →
A rather interesting entry for an unofficial conversion of Space Ace for the C64. Not the same as the planned version being done by Empire Software in 1990-91, but a version way back in 1987/88 by Gregg Kustudic and his … Continue reading →
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading →
"Slammer" is a nice update to the classic Pong theme, with two jetpacked characters and two bats which have to defend a goal and get the ball in the back of the opponents goal. Featuring some updated graphics, nice sprites … Continue reading →
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