A nice old preview, which very much reminds me of the classic "Shadow Of The Beast". Featuring some nice graphics, with parallax scrolling features, the game has the standard building blocks of a good game. The only problem seems to … Continue reading →
A game created by the author of Ultimate’s “Imhotep” in a very short career on the C64. The developer also worked on another title which was to be a conversion of a classic Atari game, Batty Builders which he earlier … Continue reading →
Part of a series of Power House titles which never quite saw the light of day. Battle Ball was deemed another shoot ’em up in which the Battle Ball of the title must destroy a world defence computer gone haywire. … Continue reading →
Barbarian 3 first started off as a basic sequel to Barbarian 2, following a similar structure. This was the period when both Steve Brown and Richard Leinfellner were involved in the development. Basically whilst the sequel was in development, Steve … Continue reading →
Bank Panic was a planned arcade conversion being done for Elite Software by Richard Gibbs, who previously wrote Knockout for Alligata software a year earlier. Elite were keen to do arcade conversions, so Richard pitched this idea and started work … Continue reading →
Back in the ’90s the italian version of Zzap! started offering some visibility to wannabe videogame programmers who wanted to proudly show their work. At that time, Luca Balducci was developing a clone of ‘Street Fighter II’: it consisted of … Continue reading →
Brides Of Dracula was a strange game from a relatively unknown company on the C64, Gonzo Games. However, Paul Smith and Steve Howard were known from their days at Viz Design, where they had created Werewolves of London and Brides … Continue reading →
A successful film sequel and a widely promoted game in both Commodore Format and Commodore Force magazines here in the UK from between 1992-1993. Konami, not often known for releasing their own C64 games at that time, decided that their … Continue reading →
A rather intriguing title this time which may not interest some, as it is a SEUCK title which has gone missing. The Absolute Beginning (TAB) was produced by Asif A Bhagwandin for the Zzap megatape, and was sent in and … Continue reading →
Advertised in Home Computer Weekly, issue 85 – Aztec was an interesting looking 3D adventure game which was to be released on the likes of the Spectrum and also the Commodore 64. You would use the keys to turn around … Continue reading →
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