After the popularity of Tau Ceti, it was inevitable that a sequel would appear. Pete Cooke was responsible for the original game on the Spectrum, and John Twiddy the C64 version. The C64 version is confirmed by the release platforms … Continue reading →
Another puzzler, and sadly another one without instructions. I’m not quite sure what this game is about, so maybe you can help give a better description? This fair looking puzzler was planned for release by CP Verlag back in 1993, … Continue reading →
We kid thee not… The Alex Kidd rip off was in full production for the C64 by none other than Core Design, more specifically Rob Toone on programming duty, and Terry Lloyd on graphics. Ben Daglish was the man at … Continue reading →
This unfinished Sanxion clone was being created by Chris Fitzsimons, Chris Gair and Andie Woodland in the summer of 1987, but unfortunately unfinished was how it was left and stated in this preview. A typical old-school sideways SEU in the … Continue reading →
A rather obscure title to add into the vaults, and one which was discovered kinda by accident by GTW. Pete Wright is unknown really to the C64 world, but a blog entry we have recently uncovered showed that Pete was … Continue reading →
Cyberdyne Systems burst onto the scene with their amazing debut game “Armalyte”. This horizontally scrolling shoot’em up was one of the finest on the Commodore 64, combining fantastic graphics with some very tough gameplay. As Games That Weren’t already shows, … Continue reading →
Back on our screens in 1988, we were graced by one of the greatest SEU’s of all time. Armalyte was released with an almighty impact, shaping the way all sideways SEU’s should be on the C64. With the first game’s … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
An interesting little game from the late part of the 80’s, featuring music which Mark Wilson composed for Obliterator. This game involves controlling the main character on some kind of space craft, using arrow buttons with a pointer icon. There … Continue reading →
Angel of Hell II is a preview of a game by 576 KByte which was produced back in 1996. Sadly it never got completed. It was the sequel to this game. The preview spans a very impressive 3 disk sides, … Continue reading →
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