Unused material pages, prototypes, containing bits and pieces which were not included in final released games or showing screens were quite different to the final version. [a-z-listing display=”posts” post-type=”post” taxonomy=”category” terms=”unused-materials,prototype” symbols-first=”yes”]
Carl Muller did a fantastic job squeezing in Speedball 2 onto the Commodore 64 back in 1991. However, it was at a cost in various areas … and most notably was for some of the in-between screens. Commodore Format in … Continue reading →
Now for something which isn’t worth a full entry on the GTW64 site, but is worthy of a mention. Recently a prototype of System 3’s 1991 racer/shooter Turbocharge on the Commodore 64 has been uncovered by TMR/Cosine, originally preserved to … Continue reading →
Please visit our new GTW Vic 20 page at https://www.gamesthatwerent.com/vic-20-games-that-werent/
Posted in: Features, Vic 20 | Our collection of general features/articles and interviews relating to the world of unreleased games and prototypes. Please use the A-Z index below to navigate and select a page to view. [a-z-listing display=”posts” post-type=”post” taxonomy=”category” terms=”features,interviews,interview” symbols-first=”yes”]
Many thanks to Mark Jones for helping to recover more bits and pieces from the original Flood 2 write up!. This includes many designs and mockups, as well as an interview and some disk based materials! https://www.gamesthatwerent.com/2010/09/28/flood-2-bullfrog-so-close-yet-so-far%E2%80%A6/ Enjoy!
Although a few weeks old news now, with the addition just now of some previously unseen development materials, we thought it would be worth mentioning news on the main site about the up and coming new development. That’s right, with … Continue reading →
Posted in: Commodore 64, News | Tagged: Thalamus | After a few months offline, Games That Weren’t is back – with a slightly new lick of paint – though not too dissimilar to the old site. So what happened?… Unfortunately the hosting disappeared and bang went all our content. … Continue reading →
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading →
1985 Ultimate Lunar Jetman was part of a huge classic genre on the Spectrum that spawned a few games by Ultimate featuring the Jetman character. The range of games however never quite made their way onto the C64. Spectrum users … Continue reading →