1986/87 Durell Platforms: ZX Spectrum and Commodore 64 Trojan was a Capcom arcade title which was due for conversion across to the likes of the ZX Spectrum and Commodore 64 in 1987. Tasked with the conversion for Elite Software was … Continue reading →
Amiga Games That Werent dips into the deep pool of unreleased Wolfenstein 3D and Doom clone engines on the Amiga: Alastair M. Robinsons AMRWolf is an early texture-mapped and ray casting engine created using the Amigas Copper Chunky mode and … Continue reading →
When doing a bit of research for the C64 mirror of GTW, we got in touch with Craig Kelsall regarding any of his unfinished C64 work and got asking a few questions. In the end it seemed sensible to turn … Continue reading →
Submit some news to us via this contact form, or contact us if you have a question! Please note that the site is ran during limited free time outside of work, so we will try and get back to you … Continue reading →
Games That Weren’t is currently made up of a team of 10 members, all of whom contribute when they can during their free time. Here is a brief introduction about each member, and the roles they have within the project. … Continue reading →
Games That Weren’t (GTW) is a large archive dedicated to documenting and finding lost/unreleased games across many different platforms. Running since 1999 (and recently celebrating our 25th Anniversary in 2024), we are a non-profit archive with no financial backing, producing … Continue reading →
1997 Argonaut Platform: PC (the possibly others at a later date) Not long after working on an unreleased Saturn version of Alien Odyssey (a story for another day), Argonaut’s Martin Piper was assigned to another project which was to showcase … Continue reading →
GTW Highlight No.19: September finally saw the long lost Hydrogenese on the Commodore 64 recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! Read more about the title at:https://gamesthatwerent.com/gtw64/hydrogenese/
GTW Highlight No.17: In September, we recovered and saved Matthew Smith’s long lost Commodore VIC-20 game Monster Muncher (missing 41 years). It was miraculously spotted in the Retro Computer Museum and was quite a recovery: https://www.gamesthatwerent.com/2024/09/monster-muncher/ A fixed version was … Continue reading →
1998 Simtex / Speedworks / Europress Platforms: PC, Sony PlayStation and Arcade XLR8 was a futuristic bike racing game, where you race through the likes of volcanic deserts and ancient prehistoric looking rainforests. The game was due to be released … Continue reading →
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Games That Weren't® is the registered trademark of Frank Gasking.