Immensity
Over the last year or so, I’ve been asked whether Immensity should be added to the GTW archives, as this very promising title from 2014 seems to have sadly gone completely dead. We hope however that we are wrong, and … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3507
Over the last year or so, I’ve been asked whether Immensity should be added to the GTW archives, as this very promising title from 2014 seems to have sadly gone completely dead. We hope however that we are wrong, and … Continue reading
Found within the Gamebase archives recently, this is an early preview from 1992 of yet another abandoned game, and one which seems to be a potentially interesting twist on breakout/pong. Flex isn’t anything to write home about, but has a … Continue reading
CubeSim64 is a fairly recent game that seemed to have been abandoned from 2014 with no further updates. It is a rather nice looking Rubik’s Cube game, where you must use the keyboard to rotate the cube and match up … Continue reading
Coloris is an early and nice looking Columns clone, where you must match up colours in a row or column to make the blocks disappear. Sat within the archives for some years now (1992 to be precise), nothing more has … Continue reading
1990 Ocean Software Platforms: Atari ST, Commodore Amiga, PC and Commodore 64 This was to be the last of a trilogy of Nightbreed games produced by Ocean Software in 1990 and produced by Imagitec, overseen by David Wightman. The game … Continue reading
2003 Realism Studios Platform: Nintendo Game Boy Advance As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the … Continue reading
2013 Blitz Games Platforms: Microsoft Xbox 360, Mobile, Nintendo Wii U, PC and Sony PlayStation 3 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print … Continue reading
2007 IR Gurus Platforms: Xbox 360, PlayStation 3 It was a time where visual advances in games made it possible to bring comic book ideas to life in a way never thought possible. With a great movie that had been … Continue reading
2011 Mike Singleton and Chris Wild Platforms: Apple iOS and other current platforms. As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to … Continue reading
1989 Imageworks Platform: Amiga A very short entry for a title already covered on Amiga GTW, where you can find screenshots and a rolling demo to download – as well as a Q/A with creator Paolo Costabel. When the game … Continue reading
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