Tetris

Although we have been adding games to the archive for many years, we still continue to see various surprises and unknowns unearthed as time goes on. There i’m sure will be many more to come still. In late August of … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3563
Although we have been adding games to the archive for many years, we still continue to see various surprises and unknowns unearthed as time goes on. There i’m sure will be many more to come still. In late August of … Continue reading
1991 Mirrorsoft Platform: ZX Spectrum 128k Back in 1991, C64 developer and musician Dave Spicer decided to put together a technical demo for a potential conversion of Xenon 2 for the ZX Spectrum. What was produced was pretty stunning – … Continue reading
1991 Electronic Arts Platforms: PC and Commodore Amiga You could say that our next entry was quite ahead of its time when due for release back in 1991. Cyber Fight was to build on the recent success of Street Fighter … Continue reading
Our next entry into the archives is an obscure sideways scrolling game where you control Eddie, whose great passion is hang gliding. The game got mentioned recently in a new thread on Lemon64. The adventure begins with news of the … Continue reading
1994 The Hidden Platforms: Commodore Amiga 1200 and CD32 (later A500) I’ve always been a fan of racing games on 8-bit and 16-bit platforms, especially Slicks on the C64 and Micro Machines on the NES. So when Darren Gurney highlighted … Continue reading
1995 The Hidden Platform: Amiga 500, 600 and 1200 Our next entry into the archives is an unreleased platform game called Construxion, which was being developed by a team called The Hidden back in 1995. Some sources suggest it was … Continue reading
1994 Psygnosis Platform: Commodore Amiga 1200 A surprising entry for now thanks to Keith Gilliland for the heads up, after a post was recently made on Reddit about the Amiga being ahead of its time graphically. From what seems to … Continue reading
1996 Dynabyte Platform: Sony PlayStation The Killing Tool was to be a cyberpunk platformer created by Dynabyte Software back in 1996 for the Sony PlayStation and possibly other platforms too. Thanks to The Genesis Temple and gaming historian Damiano Gerli, … Continue reading
1992 Electronic Zoo Platform: Commodore Amiga Son of Zeus was set within the mythical era of the Greek gods, where an evil being has captured the gods within their lair and smashed the artefact that could save them into several … Continue reading
1994 Team 17 Platforms: Amiga 1200 and CD32 Our next entry is a slightly obscure fighting game that was due for release on the Amiga 1200 and CD32. The game was set to be published by Team 17. Oddly, the … Continue reading
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