2000 Fluid Studios Platform: Nintendo Game Boy Color The PlayStation Dino Crisis is a well known title by Capcom, and was designed by the very same team who had created Resident Evil. However, there was also to be a GameBoy … Continue reading →
1991-1992 System 3 Platforms: Commodore Amiga, Atari ST and PC Many of you will be aware of Constructor, the classic construction yard game developed by System 3 and released by Acclaim in 1997. Released on PC, and then later PlayStation … Continue reading →
1992 Ocean Software Platform: Super Nintendo Brian Flanagan has been in the games industry for over 30 years, working on well over 40 shipped titles. He once worked at Ocean Software for around 10 years, working (uncredited) on Operation Wolf … Continue reading →
A short entry for a title that was briefly advertised in Commodore Format, and in particular issue 22 back in June/July 1992. There were no details apart from listing the game as available for £4.00 on tape, and £8.50 on … Continue reading →
A possible vapourware title which has been brought to our attention by Richard Bayliss, who made a very good point that it was odd about there being a Sidewinder 2 game for the C64, but nothing of the original game. … Continue reading →
A very quick open and closed case. Alpha Omega’s Orpheus game of the same name was actually intended to be released back in 1984 by Sterling Software, but it seems the company may have collapsed before it got out. However, … Continue reading →
1993 Codemasters Platform: Amiga Many of you growing up with Codemaster’s 8-bit budget games may remember a quirky title called Tilt, where you control a 3D maze and rotate it in various directions to guide a ball to an exit … Continue reading →
I’m pleased to announce that pre-orders for our Games That Weren’t book are now open at https://www.bitmapbooks.com/products/the-games-that-werent To give a bit of background to regulars of the site (as well as new visitors). Primarily my aim was to produce something … Continue reading →
Great news, but collector Ken Van Mersbergen (known to many as Dutchman2000) has found and preserved the long lost AtariSoft conversion of Joust, which we have had an entry on for some time here. Ken got in touch with GTW … Continue reading →
A collective entry now for what was to be a large number of Spectrum text adventure conversions to the Commodore 64. In Commodore Force issue 1, Bash the Barbarian mentions that The Guild’s Tony Collins had picked up the rights … Continue reading →
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