Psionic
Psionic was an intriguing title which was being developed by Robert Trevellyan, who later went on to work for Bitmap Bros and produce the likes of Speedball 2 on the Amiga. His first commercial venture was for this game at … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3507
Psionic was an intriguing title which was being developed by Robert Trevellyan, who later went on to work for Bitmap Bros and produce the likes of Speedball 2 on the Amiga. His first commercial venture was for this game at … Continue reading
An interesting title for our next entry, which was part of what seemed to be a popular time for horse themed games that appeared in the early to mid 1980’s. Show Jumping was advertised by Alligata Software in 1986, but … Continue reading
An interesting entry, which was a Game Creator game produced by Andrew Boosey of Hayes, Middlesex. This seems to have been for a competition of somekind to prove that good games could be produced using Games Creator. The competition it … Continue reading
A game which was advertised by The Learning Company in the manual for Bumble Plot, which was released. Described as “In the electronic version of a classic 14th century game of chance, children learn to add and subtract and also … Continue reading
A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading
A short entry for a title which was written by Patricia Curtis, and was snapped up in the end by Microprose. Before that, Patricia was touting the game around to several publishers. All we know so far was that the … Continue reading
Due for release in May 1985, Blue Sun was believed to have been a graphical adventure from Zinta Micro-Systems in 1985. Sadly, although advertised in the US – it seems the game was never released. Quite possibly it was due … Continue reading
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading
A silly name for a simple two player game (or the beginnings of one) where you must thrust around and destroy each other. The preview features some hi-res graphics and working ships, but no real interaction between the two just … Continue reading
Vitrus sounds like a puzzler, but its nothing of the sort – and is actually a sort of Fly Harder/Thrust clone, where you must guide your ship through some tight caverns. It’s pretty unforgiving at this early stage, but it … Continue reading
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