Grubz
I remember first seeing Grubz about 10 years ago and being completely blown away. At last here was a fully fledged Worms clone on the C64 and looking every bit as good as the Amiga original. Sadly 20 years on … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3507
I remember first seeing Grubz about 10 years ago and being completely blown away. At last here was a fully fledged Worms clone on the C64 and looking every bit as good as the Amiga original. Sadly 20 years on … Continue reading
An early preview from the days when the C64 was riding high commercially. Griffin could easily be thought of as a Rastan clone of sorts, and I say that as the main character is ripped from Rastan. However it isn’t. … Continue reading
More simple space shooting now with Genocide – a sideways scrolling blaster over a cool starfield effect. It’s a bit like Roy Fielding’s Frantic, but with not much going on at this stage. There are some attack waves, but no … Continue reading
An early preview from 1987 this time, and a fairly simple Sprint clone with hi-res graphics. This was at a time that Super Sprint was making its debut on the C64 from the arcades, and was looking a lot glossier … Continue reading
An unofficial conversion of the popular PC game, and one which was looking very impressive when the preview was released back in 2006. Unfortunately though it looked as if the project stalled, but thankfully it seems that the game is … Continue reading
Sadly I couldn’t get this one to run in Vice, so i’ve borrowed the screenshot from Gamebase 64 for now. I’m not entirely sure what the game is about, but it seems to be a single screen isometric puzzler which … Continue reading
A neat looking Dungeons and Dragons style game from 1993 is our next title, just simply called Dungeons. There is not a huge amount of interaction apart from a bit of moving around, so again as with many previews in … Continue reading
A bit harsh I know, but Dump couldn’t be more apt a name for a game which doesn’t really do anything at all. There is a simple logo screen to kick things off, followed by a static screen and some … Continue reading
Yet another early preview and not a huge amount going on at this stage. Here you control a simple ghost like sprite which must collect a key from a room with blue blobs and get to a gate at the … Continue reading
Unfortunately there isn’t too much I can say about this game at this stage, due to it being all in Polish it seems. The game borrows character graphics from Aliens, and has a basic interface to do some kind of … Continue reading
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