A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading →
A short entry for a title which was written by Patricia Curtis, and was snapped up in the end by Microprose. Before that, Patricia was touting the game around to several publishers. All we know so far was that the … Continue reading →
Due for release in May 1985, Blue Sun was believed to have been a graphical adventure from Zinta Micro-Systems in 1985. Sadly, although advertised in the US – it seems the game was never released. Quite possibly it was due … Continue reading →
A working title of course, labelled on the disk as “When Uridium”, and called “When Uridium was famous” – this is a short game demo show casing a Uridium type game with very smooth and fast scrolling. This was the … Continue reading →
A silly name for a simple two player game (or the beginnings of one) where you must thrust around and destroy each other. The preview features some hi-res graphics and working ships, but no real interaction between the two just … Continue reading →
Vitrus sounds like a puzzler, but its nothing of the sort – and is actually a sort of Fly Harder/Thrust clone, where you must guide your ship through some tight caverns. It’s pretty unforgiving at this early stage, but it … Continue reading →
TWO is an early sideways scroller by Carl Wade of Gemini Wing fame. It is a cool looking preview, with some cool backgrounds, but borrowing sprites from Into Oblivion for the time being. Carl’s note suggests that this was to … Continue reading →
Toms Revenge seems to be a sort of Load Runner clone (at least in terms of looks) where you must run up and down ladders to collect items. The game has been written in BASIC, so its a little on … Continue reading →
A nice cool preview now with Super Bouncer, which is sort of a cross between Cauldron 1 and 2, with a bouncing ball that needs to bounce to the end of the map to progress. There is one level in … Continue reading →
Stoned isn’t a game about drugs, but a puzzler which seems to be based on Columns. It’s again from that era when puzzlers were everywhere, but this one in particular was looking pretty polished. It isn’t 100% playable at this … Continue reading →
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