Quest for Eternity was to be a space based text-adventure written by David Cockram with Argus Press and their Mind Games department. The description was as simple as “Starring The Overlords of the Universe. The candidate (you) have to get … Continue reading →
Our next entry into the depths of GTW64 comes possibly a title which was merely listed as a mistake. Automata were predominantly a Spectrum based company, with very little C64 output at all during the early 80’s. Morris Meets The … Continue reading →
Octron was Enthusi’s first attempt at game coding around 2007-2008 time – the game being an impressive 8 player Tron game! To play with 4 players, you would need a 4 player adaptor, and for 8 – two C64’s and … Continue reading →
Heng was to be a sort of Civilization-based game on the C64, which was developed from around 2009 time. The idea was for the game to be a real-time strategy with 2 players (or player vs AI), where you have … Continue reading →
Sphere is a sideways scrolling shooter, with collidable mountainous objects. Similar to Sanxion a little, with the ability to accellerate the scrolling. The game was started in 1987 by Ian and Michael Jones, in the hope of quickly pushing the … Continue reading →
Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
Victory! is a vertical push scroll game where you must control a tank and blast through various obstacles. It got to a fair stage of progress and was shaping up pretty well. The game was started in 1986 by Ian … Continue reading →
Well, thanks to David Wightman – we learn of yet another C64GS title that never quite made it. Rolling Thunder was to be a title developed for either Ocean or US Gold (To be confirmed) by Imagitec. David remembers seeing … Continue reading →
A quick entry for another game being developed by Tony Gibbs. Tony will hopefully fill us in very soon with more information on the game. Basically, all we know at present was that Bloo! was to be a Pacman clone … Continue reading →
Biz was a game that was written by Alex Aris back in 1989, and was based on a modified version of a game called Street Bomber done by Tony Rushbrook in October 1984 (Commodore Horizons). The game was a Blitz … Continue reading →
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