Bloody Kids
A quick entry for now until we learn more – but Bloody Kids was a game based on a comic strip that briefly featured in Skateboard Magazine. Players Software were to release the game as a budget title, but it … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3563
A quick entry for now until we learn more – but Bloody Kids was a game based on a comic strip that briefly featured in Skateboard Magazine. Players Software were to release the game as a budget title, but it … Continue reading
A small entry for now on what was reported to be another C64 game from Thalamus in 1989. Xenodrome we believe was a clone of Xenophobe being done by Thalamus, and was stated to be a C64 and 16-bit title … Continue reading
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading
A very quick entry for a title we know very little about at present, but was advertised in Personal Computer Games 1984 (Issue 8) by Visions Software. Pengi was advertised by Visions for the C64 and BBC Micro – though … Continue reading
A very quick entry for a title we know very little about at present, but was advertised in Personal Computer Games 1984 (Issue 8) by Visions Software. Nifty Lifty was advertised by Visions for the C64, BBC Micro and ZX … Continue reading
More from the creative mind of Duncan Kershaw – this time an impressive clone of Super Locomotive. It was more based on Tony Crother’s Loco game than the arcade original though to Duncan’s own admission. This was being done roughly … Continue reading
Yet more slightly different looking screenshots – this time for the C64 version of Exile, which pretty much had a different main character and panel screen in Commodore Format issue 7. It seems that Paul Docherty (thanks Rob!) was brought … Continue reading
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading
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