Toxic is a neat little programmer from the late 90’s which was a Polish game by Kmeg/Albion. It’s very much in the style of Bobix, and originally a preview existed only which showed fairly early stages with little playability – … Continue reading →
‘Tower Toppler’ was basically the American version of Nebulus…. and none other than John Romero of Doom fame was beind it apparently. Nebulus basically involved you controlling a frog which had to be guided up a tower, all the way … Continue reading →
Combining comedy and, er, cycling, Tour De Force was due for release by Gremlin Graphics in 1988 yet never materialized on the C64, despite being released on the Spectrum and CPC. Your objective is to cycle through various locations around … Continue reading →
Top Wrestling was another fighter trying to follow in the footsteps of WWF from Ocean back in the early 90’s. This game was the Italian’s own effort, and one which was looking quite nice from Genias back in 1992. The … Continue reading →
A rather intriguing title from "The Edge" this time, and one which to be honest i’ve never really heard of before until now. The only mention seems to have been in Soft 1988, Issue 2, and no UK magazines at … Continue reading →
Channel 8 Software, the company behind this GTW, Toddler Tutor, released a series of educational software in the 1980s, for the C64 and the CGL – Sord M5, which was a Japanese computer similar to the ZX Spectrum. They also … Continue reading →
A strange naming for a title, so close to the publishing name. However, Titus The Fox was an above average platform affair on the 16-bit home computers. The 8-bit conversions were all planned also, and saw the release of the … Continue reading →
The year is 2047 and you have been summoned to the Historisat satellite which is orbiting the Earth. As the game starts that is all you know but you will soon discover that a scientist has seen the future and … Continue reading →
Yet another Thunderbirds game was in production you may be surprised to learn, and we have learned about the game thanks to Jayenne Montana, who tells us that the game was in the advance planning stages before it was cancelled … Continue reading →
Throne of Fire was due to be published by Melbourne House, and saw release on both the ZX Spectrum and Amstrad CPC platforms. The C64 version was never to appear, despite adverts. The game was designed by Mike Singleton and … Continue reading →
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