When it comes to RPG’s one of the obstacles computer games have always had to overcome is how to proficiently transfer the unlimited experience of playing a pen and paper RPG, such as Dungeons and Dragons, to a computer, especially … Continue reading →
This was once a short preview of a nice little Super Mario Bros clone, until recently when the full version was finished off for a UK magazine. Here it is! Though not as closely linked as Giana was, “The Run” … Continue reading →
Text adventure from Kayde who went into administration at the 26th August 1983. Did Spectrum releases, tried to do C64 and Vic 20 ones, which never seemed to surface. The game in the advert (Two adverts were submitted by Peter … Continue reading →
A nice new entry into GTW, and a really nice little game too. Slightly reminisant of the likes of Jon Well’s ‘Shaolin’ title. It’s a single screen platformer, where the main character has to dispose of a variety of enemies … Continue reading →
Its a Demonware title yet again, and yet another Commodore Format Early Warning title. And you guessed it!… another one which never surfaced in any shape or form other than its blip on the CF scanner. We can only assume … Continue reading →
This was a SEUCK game released commercially by Compass Software and reviewed by Commodore User in June 1988 in their Cheapo Round up section. According to the review, the game acked in gameplay and suffered from too many bullets. The … Continue reading →
Part of a series of Power House titles which never quite saw the light of day, or at least are not picked up in Gamebase 64. Did this game ever get a release? Certainly this title although mentioned in Zzap … Continue reading →
In April 1985, an issue of Commodore Horizons (Page 33) mentioned a particular adventure collection called "The Gold Collection", which was seven games that were to be marketed by Gilsoft and written with the aid of The Quill. These would … Continue reading →
This was a SEUCK game released commercially by Compass Software and reviewed by Commodore User in September 1988 in their Cheapo Round up section. The game was panned for being dull, and containing styltifying gameplay. Overall it got 1/10. Compass … Continue reading →
The Flight of The Phoenix was written back in 2000 by Richard Bayliss when he was learning from Commodore Zone’s Hex files. The game was generally a static screen shoot ’em up, with over simplistic attack waves. You controlled a … Continue reading →
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