Sleeping Gods Lie
A complicated looking game which was mean’t to be released on the C64 in 1989… but never surfaced. The game did surface on the likes of the Amiga and ST. Featuring some impressive 3D work for its time… could the … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 3563
A complicated looking game which was mean’t to be released on the C64 in 1989… but never surfaced. The game did surface on the likes of the Amiga and ST. Featuring some impressive 3D work for its time… could the … Continue reading
‘Life on Planet Srexis is threatened!’ so starts the blurb describing the OIC Ltd game Sixers. The game is a grid based puzzle game but little more is known, simply because it is not known if the game was ever … Continue reading
Another interesting GTW entry this time which has information collaborated from Fabrizio and also Bonaventura Di Bello, famous co-founder of Brainstorm Enterprise. Sips of Terror was to be a text adventure game which first was being written as a storyline … Continue reading
Issue 49 of Your Sinclair featured a news item on Virgin Mastertronic’s plans. Included in them was a license of the Marvel Comics’ character the Silver Surfer. All the other titles listed made it onto the C64, but very little … Continue reading
“Behold, the fifth generation of home computer entertainment Get the Sigue Sigue Sputnik computer game from your favourite software house now…” – was the advert blurted out after one of Sigue Sigue Sputnik’s tracks on their recent album back in … Continue reading
Shutdown is a game which has recently come to light thanks to the guys over at the World of Spectrum and a entry on their website. Taken directly from the World of Spectrum entry, Dean Hickingbottom recalls… “This game was … Continue reading
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information on Shove Off was a bit scarce, as all we knew was that this game was to be a 100 level puzzle game … Continue reading
Shove involves the player guiding a ball through various levels of mazes to the exit, while avoiding other enemies and obstacles. Quite a simple concept which works well, and offers a few hours of fun. Not the best game around, … Continue reading
“Shoot” is best described as a neat Uridium/Sanxion clone, with some fast action blasting over blue bas-relief graphics (Very 80’s style, and unlike a 1994 game). Most of the titles and game seems to be present in this preview, and … Continue reading
Shogoth was to be the first big title from a garage studio in Milano, Italy operated by soon-to-be game journalists Fabio Rossi (editor of the Italian editions of Zzap!, The Games Machine and CVG, among others) and Stefano Giorgi (reviewer … Continue reading
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