A quick entry which can be quickly cleared up… Rolling Ronny was a neat little platformer from 1991 which brings back some memories for myself in the days of buying Commodore Format. You basically controlled a clown on roller-skates who … Continue reading →
A very interesting new GTW entry, and a game which was part of a competition held by 64’er magazine back in 1993. Rockus was one of the entries for the competition, but sadly didn’t win, and hence was never released … Continue reading →
A rolling demo of a classic 3D maze themed game, with a grid and a scanner (Possibly to help track down enemies in the finished game). The game looks quite simplistic, like its other counterparts, and doesn’t seem to offer … Continue reading →
A very quick entry, mainly as we have very little on this one – but in 1997 it was mentioned in a few fanzines at the time that a German software house named “Data house” were to release a Robin … Continue reading →
Thanks to Joerg Droege for bringing this game to our attention. Rigor is a game which Nipson back in the mid-90s, and what an impressive looking game it is! Featuring an excellent 3D tunnel effect, the game looks really stunning … Continue reading →
Well this little adventure was done by Andreas König using the ‘Graphic Adventure Creator’. It was judged as average adventure, good for adventure novices. Not much else is known about the game, apart from that it was reviewed by a … Continue reading →
Yet another game in development for the C64 by Martech, and late into its C64 life. This was a rather special Spectrum game which sadly didn’t recieve the recognition it deserved (although it was flagged up in Retro Gamer magazine … Continue reading →
Another potential stunner from the hands of the late C64 era legends, Cosmos Designs. This time with a sequel to one of their most classic and well remembered C64 titles, “Lions Of The Universe”. This game was to take off … Continue reading →
Hold on a sec… this looks a little familiar… Take Player’s"Turbo Kart Racer", jazz up the graphics and change the karts to motorbikes, and you get "Retro Torque". This little update by Paul Black was done especially for Commodore Force … Continue reading →
Nope, you’re swanking brand new widescreen colour TV hasn’t gone up the creak… just our next preview has gone a little greyscale… hurrah for the final band of b/w tv owners out there! Luckily, the game is nothing to do … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.