Another very early preview, Moppel is a simplistic side scroller where you control some guy that I think is in a wheelchair and scrolls across a city landscape. It’s quite simple, and apart from the scrolling and some little animations, … Continue reading →
This game has been brought to our attention thanks to Wayne Womersley of Art Ravers, who regularly writes for Commodore Scene. And it is from that particular magazine where this game stems from… Moon Gods was being designed for Commodore … Continue reading →
Since the craze of Wolfenstein and Doom on the PC’s in the early 90’s, we saw a new breakthrough in gaming. Seeing this kind of game even on the likes of a SNES or an Amiga was pretty impressive to … Continue reading →
Monster Museum was mentioned in March 1989 of The Games Machine as coming soon with the following blurb – “Other games on Palace’s mean menu include Monster Museum, an arcade adventure with graphics by Gary Carr and main programming by … Continue reading →
Another V1 title, with an interesting story behind it too! It was always wondered by Andrew Fisher if originally Antony Crowther’s “Challenge of the Gobots” game was something else before. Well we now have confirmation thanks to Andrew that the … Continue reading →
This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading →
Another GTW entry and yet another Codemasters non-release to go into the vault. Mission Jupiter is not a late title like CJ’s 4th, but infact a very early Codemasters game which was being converted from the Spectrum original by Derek … Continue reading →
This game was being created by Richard Kay (who later started Software Creations) and Hugh Riley. The game also was to feature music by Peter Clarke. It was a non scrolling platform game on a spaceship with evil monsters that … Continue reading →
Another GTW game from the 80’s, created by a company who call themselves ‘Backroom Software’, so obviously this wasn’t created in house. We believe that this game was actually created by Steve Dunn, who also did the Blast game in … Continue reading →
Yet another Edge title. The game was advertised in magazines such as CVG in 1986, and was brought to GTW’s attention thanks to Lee Theasby who kindly provided the advert scan. The game was an adventure RPG which was in … Continue reading →
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